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Published: 2021-06-06 18:39:42 +0000 UTC; Views: 765; Favourites: 10; Downloads: 0
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~This also will be included in "X: The Animation WHAT-IF" folder later on~
Hillo, guys!
Capcom of Taiwan posted this today. From what I know, Japan likes to dress women in bridal dresses (mostly for photosessions) in this time of year. Neat.
I remembered one of my girls as well and was like "I already know what her weakness should be, even though she's not a videogame character but more of an exclusive to X: The Animation What-If, why can't I try to draw a sprite for her in a style of X2?"
She doesn't have a complete artwork yet, only this sketch , but she's just my interpritation of the cut 4th member of Counter Hunters who was supposed to be a female (this idea later got reused for Four Guardians in Zero-series). I called her Sentir (French for feelings, if I'm correct) and gave Zero's Body Parts, representing the feelings and heart (Violen ended up getting only the hands of Zero because of it, but still). Sentir is both an assassin and a sniper of Counter-Hunters who appears to be blind (here's the reason why you could confise her for a guy if she didn't have those booooos that I still can't draw normally). She's suppose to be shorter than Agile but slightly taller than Violen, however her sprite turned out to be just 2 pixels shorter than Agile. I'm sorry, I'm bad at scaling things
Sentir's strenth lies within her ability to feel other Repliroids presense near her as well as high seismic sensitivity. This Counter-Hunter's attacks seem to be rather chaotic, mostly because she can't see which makes her a really unpredictable foe. Her seismic sensitivity can become her greatest weakness as well if you'll use the Crystal Hunter in the right moment (X won't really get to do it in X: The Animation, so I'm writing this here). Sentir wears a mask that holds her in this state. Once it's gone, she'll be ready to transform into her second form that will allow her to finally see at the cost of her sanity.
This sprite does not look like something from SNES era, but, man, it's so much better than what I was doing previously! I've really enjoyed this whole process and the results! I see that I have my own style now (kinda). I might as well experiment with it!
Gee, I wonder if that means I can make art assets for some of my fangame ideas then...
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Comments: 5
ThanasiaNightfall [2021-06-07 10:39:52 +0000 UTC]
👍: 1 ⏩: 1
JazzDrawsStuff In reply to ThanasiaNightfall [2021-06-07 10:52:05 +0000 UTC]
👍: 1 ⏩: 1
ThanasiaNightfall In reply to JazzDrawsStuff [2021-06-07 10:54:42 +0000 UTC]
👍: 1 ⏩: 0
YellyDany [2021-06-06 19:19:26 +0000 UTC]
👍: 2 ⏩: 1
JazzDrawsStuff In reply to YellyDany [2021-06-06 19:25:48 +0000 UTC]
👍: 2 ⏩: 0