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Published: 2014-03-30 03:48:57 +0000 UTC; Views: 330; Favourites: 10; Downloads: 0
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Because I was bored XDSo anyways, lesson people: Don't tick Aimee off! She's someone who's very hard to tick off so you'll know when you cross the line.
KH belongs to Square Enix
Aimee model belongs to me and
Stage belongs to
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Comments: 11
NebulaGregarZX [2014-03-30 05:24:03 +0000 UTC]
Rexial: ...A fight? Fine, I'm always willing to knock a cocky keyblade-toting punk down a peg or three! BRING IT!
...There's some weirdness in this picture. Like one of the spaces in Oathkeeper is filled in with white instead of showing the background behind it, and there's white pixels sticking to the pommel. And the text isn't even close to the game's font. Props for remembering to have the keychain obey gravity though, I see a lot of people completely miss that.
Rexial: Shut up about that, let's get to the fight! Seeing somebody outright challenge me really stirs my blood, so I'm afraid I'm not letting this slide without some violence. And don't even SUGGEST that you weren't referring to me!
Aleri: ...I dunno, we can't see who she's talking to.
Rexial: Because she's talking to us, and by extension, me!
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LightForAll In reply to NebulaGregarZX [2014-03-30 17:13:23 +0000 UTC]
I did the keychain obey gravity for once. Improvement
Lol I am pretty sure she isn't picking a fight with you guys. More like one of the thirteen seekers of darkness.
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NebulaGregarZX In reply to LightForAll [2014-03-30 19:18:12 +0000 UTC]
Rexial: Don't you dare deny me this fight!
Aleri: ...I dunno if he'll calm down. He's just too excited. It's not often that people actually challenge him directly, and he's willing to overlook a few details for the opportunity to go through with this.
...And Rex being a dark-based being, he IS used to some hostility from Keyblade wielders who aren't familiar with him.
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LightForAll In reply to NebulaGregarZX [2014-03-30 19:22:39 +0000 UTC]
Oh really? That's a really good flaw to have in a way with a character XD Depending upon if he recklessly gets himself into a fight that he can't win because of some people aren't familiar with him.
I would say Aimee's biggest flaw overall is the fact that she sometimes underestimates or assumes too much about an enemy. That, and the fact she can, in fact, overthink situations sometimes
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NebulaGregarZX In reply to LightForAll [2014-03-31 02:29:22 +0000 UTC]
Rexial: Heh, what makes you think I can't handle this?
Aleri: I think you're just illustrating her point, Rex...
His arrogance is a flaw, but he does blow it out of proportions and make it look even worse than it is. His design makes it so that there are very few fights he can't win, but there's just as few battles where his chance of LOSING is zero. His involvement in a fight means it can go either way. It makes it easier to justify him winning a fight with somebody significantly strong, then losing to somebody who isn't.
Overthink things, and you start to see things that aren't really there. Combined with poor perception of your enemies... that can be a problem.
Rex has a number of other flaws, but they're mostly psychological. His original, crippling flaw was that he was a speedster with a relatively fragile body, meaning that one good hit would take him out. Developments have caused him to lose his body, making that point null and void. I try to maintain the 'fragile' part of his when I can, but it gets harder to justify.
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LightForAll In reply to NebulaGregarZX [2014-03-31 02:38:31 +0000 UTC]
Arrogance is a great flaw within a character along with being stubborn. It's one of my favorite flaws in a character.
Yeah, it can. Especially when you're in a tough situation as it is.
Oh that's a good one! Speed with a fragile body is fantastic and very original in fact
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