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MANDELWERK — The Spherefolded Silversmith by-nc-nd

Published: 2010-08-03 08:34:19 +0000 UTC; Views: 2237; Favourites: 37; Downloads: 106
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Description A detail of the Shrine of the spherfolded: [link]

mandelbulb 3D. [link]
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Comments: 29

popol4444 [2011-02-15 06:05:21 +0000 UTC]

marvelous

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MANDELWERK In reply to popol4444 [2011-02-15 07:54:30 +0000 UTC]

And this was long before the "flips and flops"...

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nnq2603 [2010-10-31 08:26:24 +0000 UTC]

Awesome 3d fractal~

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MANDELWERK In reply to nnq2603 [2010-11-02 07:41:28 +0000 UTC]

Thank you nnq!

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GrungeTV [2010-09-26 13:17:56 +0000 UTC]

Hi Johnn,
I featured this image here! [link]
Hope that's ok!

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MANDELWERK In reply to GrungeTV [2010-09-27 07:22:27 +0000 UTC]

Cool!

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love1008 [2010-08-05 10:52:54 +0000 UTC]

nice view and structures !

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MANDELWERK In reply to love1008 [2010-08-05 12:06:36 +0000 UTC]

Thank you l!

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kawardi [2010-08-03 20:20:05 +0000 UTC]

Shines like only silver can, an excellent piece!

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MANDELWERK In reply to kawardi [2010-08-04 06:40:23 +0000 UTC]

Thank you kawardi!

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MarkJayBee [2010-08-03 14:45:19 +0000 UTC]

Excellent!
Is this an AmazingBox with spherical folding J?

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MANDELWERK In reply to MarkJayBee [2010-08-03 14:47:59 +0000 UTC]

Thank you very! Much!!!

Close guess... some menger too

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ArtisticLicenseNow [2010-08-03 14:08:34 +0000 UTC]

Very nice work, what size, may i ask, are you rendering these at

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MANDELWERK In reply to ArtisticLicenseNow [2010-08-03 14:27:44 +0000 UTC]

Or 5000 x 5000 ... [link]

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MANDELWERK In reply to ArtisticLicenseNow [2010-08-03 14:26:30 +0000 UTC]

Actually, this one is 4000 x 4000 pix original render, but it had quite few details, so I just uploaded it in 2000 x 2000, but the Sandstorm inducer was rendered in 2000 x 2000. I usually upload original 4000 x 4000.

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ArtisticLicenseNow In reply to MANDELWERK [2010-08-03 14:31:02 +0000 UTC]

ok thanks, i need to work on light adjustments then, to get more smoothness

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MANDELWERK In reply to ArtisticLicenseNow [2010-08-03 14:37:14 +0000 UTC]

Actually I think it is very different smoothness depending on what formulas you are mixing and how you mix them, some obviously become caotic, with "noise" as result, but of course light and colours play a part in it too...

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ArtisticLicenseNow In reply to MANDELWERK [2010-08-04 03:59:04 +0000 UTC]

yep i'm getting some chaos in my chaos

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MANDELWERK In reply to MANDELWERK [2010-08-03 14:38:38 +0000 UTC]

Or you can increase anti ailiasing... but that makes longer rendering...

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OursonMagique [2010-08-03 12:08:50 +0000 UTC]

Excellent work once again.

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MANDELWERK In reply to OursonMagique [2010-08-03 12:12:59 +0000 UTC]

Merci, merci

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DarK--MatteR [2010-08-03 09:24:30 +0000 UTC]

So sexy!

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MANDELWERK In reply to DarK--MatteR [2010-08-03 09:51:23 +0000 UTC]

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InCUbuS-94 [2010-08-03 09:04:37 +0000 UTC]

Cool!
This silver is so lucid and clean! lol

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MANDELWERK In reply to InCUbuS-94 [2010-08-03 09:10:10 +0000 UTC]

I set the polish-parameter to 110 %
Took forever...

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InCUbuS-94 In reply to MANDELWERK [2010-08-03 09:16:04 +0000 UTC]

oh i see...
Which program you''ve used to do this great fractal?

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MANDELWERK In reply to InCUbuS-94 [2010-08-03 09:50:05 +0000 UTC]

Oh, forgot to mention that.

All my latest work (the mandelbox-KIFS-hybrids) are done with mandelbulb 3D. [link]
My mandelbulbs are made with subblues pixelbenderscript. [link]

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hyperben2 [2010-08-03 08:55:00 +0000 UTC]

Wonderful^^

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MANDELWERK In reply to hyperben2 [2010-08-03 08:58:26 +0000 UTC]

Thank you

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