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MarkJayBee — MegaPenitentiary by-nc-nd

Published: 2011-03-20 15:43:13 +0000 UTC; Views: 2019; Favourites: 38; Downloads: 0
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Description Mandelbulb 3D v1.69.5 - 'Security beams' added in PS

SierpHilbert/_reciprocalX2

Fullview please....
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Comments: 32

Nanikona [2013-11-24 15:16:29 +0000 UTC]

The work is good done. But it would be interesting to sea how the lower part of these constructions looks. the composition would assume the finished view.

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MarkJayBee In reply to Nanikona [2013-11-30 19:48:57 +0000 UTC]

Thanks for your observations.

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Hyroar [2011-04-27 14:30:38 +0000 UTC]

battle Evil vs. Good ones - THIS is definetly home of the evil ones cool!

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MANDELWERK [2011-04-19 11:40:17 +0000 UTC]

How could I miss to fav this one??? Done! Great image!

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MarkJayBee In reply to MANDELWERK [2011-04-19 15:13:14 +0000 UTC]

Been here and on FF for aaaages J - well, 3 or 4 weeks anyway!
Thanks, and cheers for finally faving!!

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MANDELWERK In reply to MarkJayBee [2011-04-19 18:35:29 +0000 UTC]

I saw that
Welcome mate!

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MarkJayBee In reply to MANDELWERK [2011-04-19 19:12:47 +0000 UTC]

__

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controlv [2011-04-11 00:46:10 +0000 UTC]

This is where the Vortex Rikers was headed for. hee!

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MarkJayBee In reply to controlv [2011-04-11 13:45:41 +0000 UTC]

Had a wee listen to Vortex Rikers,
think I see what you mean D!
Nice Deutsche electro!

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controlv In reply to MarkJayBee [2011-05-03 19:55:13 +0000 UTC]

Oh yeahh, almost forgot there was a band under the name of VR -and I'm a musician, too -geez, I'm slippin --but I'm what I guess now is 'old skool' electronic, Tangerine Dream, Klaus Schulze, that kinda thing. Hey, somebody's gotta do the old skool, tell the kidz where they're comin from. (Funny, though, how most of the 'old skool' analogue sounds were dominating the 'new' electro. Heh, go figure.

No, I meant {and where I'm fairly certain the band got their name} teh Vortex Rikers prison ship that crashes at the beginning of Unreal. Come on, don't tell me you haven't played Unreal.

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xzendor7 [2011-03-23 21:19:33 +0000 UTC]

This Is One High Tech Prison

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MarkJayBee In reply to xzendor7 [2011-03-24 12:12:23 +0000 UTC]

Thanks, glad you like it!

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Ton-K300 [2011-03-22 10:58:26 +0000 UTC]

Amazing work! Way cool

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MarkJayBee In reply to Ton-K300 [2011-03-24 12:12:01 +0000 UTC]

Thanx Antony!

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Ton-K300 In reply to MarkJayBee [2011-03-25 18:27:16 +0000 UTC]

You're most welcome!

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21citrouilles [2011-03-21 03:00:10 +0000 UTC]

It's the first time that I see a fractal prison! Great structure and I love the addition of the beams.

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MarkJayBee In reply to 21citrouilles [2011-03-21 23:10:48 +0000 UTC]

Yeah, never could resist laser beams Josette!..

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ArtisticLicenseNow [2011-03-20 23:25:22 +0000 UTC]

oh my! don't want to be in there!

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MarkJayBee In reply to ArtisticLicenseNow [2011-03-20 23:48:18 +0000 UTC]

Oh? Why, what have you been up to J?!..

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ArtisticLicenseNow In reply to MarkJayBee [2011-03-21 02:20:50 +0000 UTC]

nuthin

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MarkJayBee In reply to ArtisticLicenseNow [2011-03-21 23:12:02 +0000 UTC]

word!

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nachoriesco [2011-03-20 22:40:57 +0000 UTC]

impressive Mark!!

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MarkJayBee In reply to nachoriesco [2011-03-20 23:46:06 +0000 UTC]

Thanks Nacho!

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sambraithwaite [2011-03-20 19:16:12 +0000 UTC]

I like how you make everything look so big and far away.

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MarkJayBee In reply to sambraithwaite [2011-03-20 20:26:09 +0000 UTC]

Thanks, comes of having a bit of a photographic obsession I guess!

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Orange-1 [2011-03-20 17:26:39 +0000 UTC]

Excellent!

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MarkJayBee In reply to Orange-1 [2011-03-20 20:24:55 +0000 UTC]

Thanks HJ!

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dark-beam [2011-03-20 17:16:49 +0000 UTC]

Woot! You are getting fantastic results with my SierpHilbert...

Try also to use rotations of 90° or 180°, they open new possibilities keeping angles straight

Also, if you add a rotation AFTER it, new things appear.

I discovered those tricks casually

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MarkJayBee In reply to dark-beam [2011-03-20 20:24:40 +0000 UTC]

Thanks a lot Luca! Tried your example params
and liked the effect, will soon have something
on here using that principle no doubt!

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dark-beam In reply to MarkJayBee [2011-03-20 21:11:14 +0000 UTC]

Too bad I did not saved all params I tried in beta tests. Some of them were 3d versions of l-systems like levy curve etc...
I discarded them because i was seekinh the squarry koch curve, but I was not able. The best I got was a negative squarry koch, but who knows what were the params? Probably some params were negative,... not saved anything!

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skyzyk [2011-03-20 15:59:08 +0000 UTC]

Awesome job.

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MarkJayBee In reply to skyzyk [2011-03-20 20:22:59 +0000 UTC]

Cheers Gary!!

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