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Published: 2013-12-13 14:40:00 +0000 UTC; Views: 726; Favourites: 8; Downloads: 0
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It's been a long time, but here it is! A new tips and tricks.Please read this if you want a deeper view on the subject of the "tutorial"
The overrall vision about the theme "Poses and Angles" was simplified for the comic, or else it would be too tiring to read ( it's already long enough
When the Izanagi examples are shown, the number 3 is not perfect but it is the results of the tweeks told during the explanation. It shows how much the angle can affect the figure looks. Aways look at different angles, you can avoid awkward poses or find awesome poses. Yo can take a shot from the back of the figure to give a feeling of distance, or try it a bit leaned to the side ( like in number 3 ) to show a bit of movement. In cases like Manaka, you have to manage the ponytail as well, or else it can give a really static feeling that may not be welcome in some photos. Aways remember to explore the joints and make their movement sync. There will be more tips on angles, specially for static photos, but that is for another time
Anyways, thats it!
Thanks guys, see you all around!
Enjoy x)
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Comments: 4
KajiMotomiya [2013-12-16 23:14:04 +0000 UTC]
I follow this ruling a lot for my comics, but I try not to use my bases to make these poses seem "realistic". Instead, for "air shots", I use my hand and cut out where my hand is in the photography.
But this is still something worth reading.
👍: 0 ⏩: 1
Martim In reply to KajiMotomiya [2013-12-30 03:27:44 +0000 UTC]
I couldnt agree more! Posing without bases is perfect. Its hard, but it is effective
Thank you!!!
👍: 0 ⏩: 0