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Published: 2020-11-18 23:06:56 +0000 UTC; Views: 4865; Favourites: 64; Downloads: 25
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Description
I don't know how to title this but here's the 411:This method help you by fixing the model that either clipping through the leg or sinking in the ground. Normally you would fix it by shrinking the motion in the models by the bone editing angle but it also put your model in a different position. If it was one model, you can easily fix it but if it's a group motion (requiring 2 or more models interacting each others like Killer Lady or Wave), the models will clip into each other. This solution only edit the center bone or groove bone depending on what the motion use (you can check by looking though the frames and showing the model bones), this will prevent the models sinking deep into the ground because either the model center or groove bone is too low or too high, or the model is too small.
Instead of fixing it the old fashion way (going through each frame and edit the center/groove bone by hand), you can do it with a few clicks and save you time.
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Comments: 3
lukevuitton [2020-11-19 05:23:57 +0000 UTC]
👍: 0 ⏩: 1
MikuMikuKnight In reply to lukevuitton [2020-11-19 05:52:25 +0000 UTC]
👍: 0 ⏩: 1
lukevuitton In reply to MikuMikuKnight [2020-11-20 11:03:34 +0000 UTC]
👍: 0 ⏩: 0