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OmicronWanderer — Cynder Finalized

Published: 2013-03-17 18:41:55 +0000 UTC; Views: 2546; Favourites: 24; Downloads: 30
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Description Cynder is finally done. All textures are finalized and put into place.

Schneider45, I would appreciate if you would rig her. I will email the model when you are ready to rig cynder. Do not worry about tweaking the mesh, If any teeth need tobe moved I will accomplish that afterward.
there are a number of things I wish cynder to be capable of, besides talking

I want her to be able to curl her lips on the front and sides of both her bottom and top of her mouth to allow for lip-syncing

I want a system for the wings, where if an object is moved to the left or right, the wings fold closed.

I want another object that when moved up causing the wings to spread. when the object is moved down the tips curl. similar to this:
[link]

There need to be IK chains for all four limbs and her tail. when cynder's legs are lifted off the ground her toes need to curl. Similar to this: [link]


If you do not understand what I am saying, please tell me. I will happily find someone to translate, or create diagrams, if you wish me to.

LEGAL STUFF:

spyro and all related characters and locations are owned by Activision.
Project Frixion is a group created to promote the Legend of Spyro series through the creation of a 3D animated movie.
Project Frixion claims no ownership of the legend of Spyro series, and all artwork and models are the property of their respective owners.
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Comments: 13

Ientina1234 [2018-06-22 08:07:44 +0000 UTC]

This model is for MikuMikuDance too??

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Venelebat [2017-01-01 20:51:23 +0000 UTC]

I think my favorite part is all those beautiful tiny teeth!

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wildflre [2013-12-21 15:22:05 +0000 UTC]

I love the shine of the scales and the detail on her head, this is great!

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SirettaDragoness [2013-04-07 17:26:24 +0000 UTC]

looks great!

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OmicronWanderer In reply to SirettaDragoness [2013-04-08 01:59:20 +0000 UTC]

thank you.

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NeilFinnArt [2013-03-17 22:27:01 +0000 UTC]

Awesome work. I say cynder is ready for the movie. Chronicles of the Blue Flame has some competition XD

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OmicronWanderer In reply to NeilFinnArt [2013-03-18 00:05:18 +0000 UTC]

more of a friendly bit of competition though.

speaking of which heres some very very useful tutorials for concept art. I thought you might find them useful:

[link]

anyway I also was experimenting with procedural textures in blender and came up with one that works great for dragon scales. It's currently being used on cynder's belly.

here are the settings I used.
You may want to tweak them or use them in conjunction with actual normal maps but I thought they might be helpful. I'll probably use it on the guardians to decrease the amount of time spent sculpting scales.

Voronoi

leave everything else as default

feature weights

1: 0.796
2: -1.243
3: -0.971
4. -0.252

noise: 0.30(changes the size of the scales)
nabla: 0.025

mapping

type: object
name of object
projection: cube

influence:

normal: 0.600


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NeilFinnArt In reply to OmicronWanderer [2013-03-18 15:20:56 +0000 UTC]

I really would love it if you were a texture artist and modeler for CotBF. But your very busy with project frixion. I just LOVE your texture style. It's actually very realistic. Oh, CotBF has two versions of it. One will be normal and the second will be 3d(as in wearing the glasses)

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OmicronWanderer In reply to NeilFinnArt [2013-03-18 23:45:43 +0000 UTC]

good luck with that.

blender does have a stereo camera system according to the wiki manual: [link]

setting the proper distance is going to be a pain. I suggest rendering a small animation(2-4 minutes) and asking for input on which one people Like better.

I'll be watching the 2D version though. 3D tends to give me headaches regardless.

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NeilFinnArt In reply to OmicronWanderer [2013-03-21 15:12:27 +0000 UTC]

Well dragonteen1 knows how to set up the 3d so i'm not focussing on that.

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SHADOWSHAUN200 [2013-03-17 18:53:53 +0000 UTC]

.....that...is.....AWESOME she looks amazing

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OmicronWanderer In reply to SHADOWSHAUN200 [2013-03-17 20:42:02 +0000 UTC]

thanks.

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SHADOWSHAUN200 In reply to OmicronWanderer [2013-03-17 21:10:19 +0000 UTC]

no problem

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