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Published: 2005-05-17 22:01:33 +0000 UTC; Views: 611; Favourites: 3; Downloads: 86
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Description
no one asked for it, yet i felt like posting a wire of the finished z. not the cleanest model ever, but i feel i got a good amount of detail for the poly count. obviously just a screengrab of the maya interface, not a render. be careful if you full view, this is pretty largeRelated content
Comments: 10
peterjmatt In reply to vankata [2005-10-15 13:45:33 +0000 UTC]
unfortunately i don't have access to a good rendering program. i'm pretty much stuck with maya's standard renderer which, to put it bluntly, sucks. so i focus on the models and leave the rendering mostly alone
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vankata In reply to peterjmatt [2005-10-15 19:47:35 +0000 UTC]
that is ok, but you can't show others what are your abillities, I mean the emploiers or the peoples that not in that area just see something that looks incomlete and think " he isn't so good"...they aren't right... i just gave an suggestion !
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ragingpixels [2005-05-19 16:09:06 +0000 UTC]
ok, i take back all the bad things I said, so how did you make this, blueprints? toys? pictures? all the above? is there such a thing as a student version of maya? and if there is, do you know if at anytime can I change it to a business version?
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peterjmatt In reply to ragingpixels [2005-05-19 20:06:54 +0000 UTC]
i did use blueprints and a bunch of reference photos i found online. nothing special about my process. and there is a student version of maya available at [link] . i've never used it, but apparently it's basically the same thing as maya complete, it just uses a different, non-exportable file format. also it says it watermarks the images you create with it. as for upgrading to a commercial version of maya, it costs over a $1000 for complete and $7000 for unlimited.
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Vipervelocity [2005-05-19 11:14:06 +0000 UTC]
Looks very cool... can't wait for the render version.
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arbzervor [2005-05-18 05:05:34 +0000 UTC]
perfect! is that a max model? dont you wanna send it to me. i want to play around!
mat
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peterjmatt In reply to arbzervor [2005-05-18 05:35:29 +0000 UTC]
its a maya model, and if it was mine i wouldn't mind sending it on over. but i created this on commission so i don't actually own the rights to the model
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arbzervor In reply to peterjmatt [2005-05-18 14:38:13 +0000 UTC]
ahhhhhhhhhhhh. oh well thanx for the thought
mat
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