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Platinus — Not Quite How Apo Works

Published: 2007-02-17 19:50:45 +0000 UTC; Views: 1473; Favourites: 17; Downloads: 93
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Description Apo 2.05b2

I was a bit fascinated by =JoelFaber 's latest stuff that I had to figure it out. I think this is kinda close...but still not it.
That man is incredibly clever. Very clever indeed.
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Comments: 23

Aimelle [2007-03-22 06:09:42 +0000 UTC]

the light is beautiful in this one. Also like the patterns and colors/tones. Nice to see the use of squares in fractals
Did you edit the work in another program using a plugin/filter to get those squares ? or id a fractal program capable of rendering this ?
Just curious because I just got a fractal program and that's something I'd like to try

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Platinus In reply to Aimelle [2007-03-22 18:33:18 +0000 UTC]

This is actually straight out of Apophysis. No post work or plug ins.
Pure Apo.

I'm glad you like it, thanks alot!

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baba49 [2007-02-23 14:49:33 +0000 UTC]

Fantastic. This looks like you worked with layers

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Platinus In reply to baba49 [2007-02-27 23:18:57 +0000 UTC]

If only Apo had layers...
But thank you!
Sort of the look I was looking for.

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baba49 In reply to Platinus [2007-02-28 00:06:54 +0000 UTC]

You get the coolest effects out of Apo

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Cloudia [2007-02-20 04:10:55 +0000 UTC]


=O ^^

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Actionjack52 [2007-02-20 03:49:39 +0000 UTC]

Very cool! You're not exactly cluelesss either, when it come to Apop. Very well done.

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lgmac [2007-02-19 22:17:25 +0000 UTC]

Well it's amazing none the less.

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lgmac [2007-02-19 22:08:47 +0000 UTC]

Well it's amazing none the less.

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Fractoid [2007-02-19 14:36:15 +0000 UTC]

Excellent job of experimentation, Trav. Very well done.

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Wick5ter [2007-02-19 13:22:19 +0000 UTC]

very nice design and texture

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Quaddles-Roost [2007-02-18 23:26:30 +0000 UTC]

Gorgeously stylized.

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esintu [2007-02-18 21:57:14 +0000 UTC]

you certainly are getting close great job.. it has a very wooden texture to it

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j14v6 [2007-02-18 20:00:26 +0000 UTC]

Looks like you're getting close...it's still fantastic!

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JoelFaber [2007-02-18 05:37:07 +0000 UTC]

It's a cool pattern you've got there, but I don't think you're using the right variations, Travii, if you want to get flames like my latest

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Platinus In reply to JoelFaber [2007-02-18 20:14:49 +0000 UTC]

It must be some weird combination then.
This was just a little experimenting with Sinusoidal and linear.
This is basically all I got out of it though...
I'll get it, don't worry

Thanks for the boost! I needed it!

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JoelFaber In reply to Platinus [2007-02-18 20:22:43 +0000 UTC]

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Phoenix-22 [2007-02-18 02:29:41 +0000 UTC]

I can tell you right now, use gaussian blur instead of just blur, that *may* help.

Of course, I have no clue, so you're on your own, good luck!

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skellorg [2007-02-18 00:21:25 +0000 UTC]

You're rather clever yourself, dude. This is a great piece. It's like (here I go with the Rorschach cards again lol) being in the ceiling space of a loft, looking through the joists and pipes way down onto a parquet floor. Love the design, and the gradient you've chosen perfectly complements it.

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NatalieKelsey [2007-02-17 20:34:46 +0000 UTC]

And so are you, my dear. Whether or not this is like anyone else's, it's uniquely yours and just wonderful!

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TaraRoys [2007-02-17 20:32:25 +0000 UTC]

Wow! It's like a plumbing map. You're getting there.

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LadyBlacksword [2007-02-17 19:59:31 +0000 UTC]

You're the amazing one- to be able to do this from looking at his stuff.
Now, take apart his brother's stuff and tell me how to do it..............

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Kaish [2007-02-17 19:53:08 +0000 UTC]

yeah you're getting there....its not too far off, just everything him and zueuk do is soooooooo good.... youve done damn well to get this close

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