HOME | DD

Reinbuu-sama — [raycast] How do you fix transparency issues?

Published: 2018-09-03 18:17:41 +0000 UTC; Views: 4536; Favourites: 11; Downloads: 3
Redirect to original
Description I find myself rarely using raycast shader because a lot of stages/models have semi-transparent textures and raycast causes problems with the layering of stuff. Does anyone have a fix for this?
Related content
Comments: 11

MikuTime [2020-12-26 01:15:00 +0000 UTC]

👍: 0 ⏩: 1

Reinbuu-sama In reply to MikuTime [2020-12-27 00:32:33 +0000 UTC]

👍: 0 ⏩: 0

KoharuHabu [2020-11-27 23:43:29 +0000 UTC]

👍: 6 ⏩: 1

Cassadre In reply to KoharuHabu [2021-03-12 04:19:35 +0000 UTC]

👍: 2 ⏩: 0

BokuuSAN [2020-11-23 03:34:20 +0000 UTC]

👍: 2 ⏩: 0

Frostfire175 [2018-09-22 01:08:03 +0000 UTC]

Wow, I was wondering this too! I'm glad you said something because I thought it was just my computer! XD

👍: 0 ⏩: 0

Eisoterikos [2018-09-10 14:20:05 +0000 UTC]

I have found that sometimes going into PMX/PMD editor and changing the order of the items in the materials tab helps.  Make the items using transparencies last in the list so that all the objects behind them will render first.  Then the transparency will take them all into account before drawing the trees.  I don't know if this is what's causing your problem, but it has solved a few issues for me with textures using transparency such as tree leaves and lace trim.


Changing the render order of all the loaded models in MMM can fix this transparency issue sometimes as well, but I am less familiar with MMD so I don't know if there's a similar option.

👍: 0 ⏩: 1

Reinbuu-sama In reply to Eisoterikos [2018-09-10 23:57:18 +0000 UTC]

The rendering order isn't the issue, because this is a problem specifically with raycast shader. When there's no effects or different effects on this stage, it looks fine. Raycast is just kind of finicky with transparent textures for some reason, but I see people make videos all the time with models that give me problems, so I was hoping someone had a fix ;^;

👍: 0 ⏩: 1

JE135 In reply to Reinbuu-sama [2019-06-26 04:40:29 +0000 UTC]

By any chance have you figured out how to fix it since then? Usually if this happens id just make the textures not transparency but in this case its not really an option..

👍: 0 ⏩: 1

Reinbuu-sama In reply to JE135 [2019-06-26 16:53:10 +0000 UTC]

The only answer I seem to be able to find is that there isn't one. I've mostly given up trying to use raycast at this point lol

👍: 0 ⏩: 1

JE135 In reply to Reinbuu-sama [2019-06-27 02:22:03 +0000 UTC]

thats sad lol bc raycast looks really good. thanks for the reply tho

👍: 0 ⏩: 0