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rsgmaker β€” Alice's Technique

Published: 2014-03-13 06:23:21 +0000 UTC; Views: 2354; Favourites: 35; Downloads: 40
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Description F.O.E.~
Spam minions til the problems gone.
Geez that's alot of handmade dolls...
macro over micro(my strategy, which is why i'm no good at RTS's lol)
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Comments: 48

Shattered-Gemstone [2018-01-25 04:15:57 +0000 UTC]

What are the words said in this thing?

πŸ‘: 0 ⏩: 0

PsyKoTMK [2017-03-25 14:18:21 +0000 UTC]

OMFG O_O XXXDDDDD *changed to "eye 029", "mouth 14"*

πŸ‘: 0 ⏩: 0

nightmare7234 [2015-10-04 21:49:48 +0000 UTC]

O_O *starts running!!!*

πŸ‘: 0 ⏩: 0

suikunavi [2015-05-05 21:35:44 +0000 UTC]

sakuya's face

πŸ‘: 0 ⏩: 0

suikunavi [2015-05-05 21:35:24 +0000 UTC]

marisa's face

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rin-satutashi [2015-03-04 06:00:42 +0000 UTC]

you brake my pc when you spam the dolls sir ...

πŸ‘: 0 ⏩: 0

Pomera-CP [2014-08-07 13:56:47 +0000 UTC]

OHMYGOD I've been looking for this!! X3

πŸ‘: 0 ⏩: 0

hetalover524 [2014-04-04 21:01:32 +0000 UTC]

whats the music?

πŸ‘: 0 ⏩: 1

rsgmaker In reply to hetalover524 [2014-04-04 21:10:24 +0000 UTC]

a clip from IOSYS FOE
www.youtube.com/watch?v=dB_PVP…

πŸ‘: 0 ⏩: 0

DeityDiz93 [2014-03-15 23:26:21 +0000 UTC]

Alice is such a master puppeteer.

πŸ‘: 0 ⏩: 1

rsgmaker In reply to DeityDiz93 [2014-03-16 01:10:11 +0000 UTC]

Alice, legendary doll maker, and puppeteer~

πŸ‘: 0 ⏩: 0

skullkid3 [2014-03-15 07:25:28 +0000 UTC]

Too...Much...Doll...

πŸ‘: 0 ⏩: 1

rsgmaker In reply to skullkid3 [2014-03-15 07:32:54 +0000 UTC]

Β Need...More...Dolls...
XD

πŸ‘: 0 ⏩: 1

skullkid3 In reply to rsgmaker [2014-03-15 07:40:48 +0000 UTC]

But we're already at max doll capacity, sir!

πŸ‘: 0 ⏩: 1

rsgmaker In reply to skullkid3 [2014-03-15 08:04:38 +0000 UTC]

Nonsense!

I can still toes, so there must still be more room

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rsgmaker In reply to rsgmaker [2014-03-15 08:05:00 +0000 UTC]

*i can still feel my toes

πŸ‘: 0 ⏩: 1

skullkid3 In reply to rsgmaker [2014-03-15 08:26:31 +0000 UTC]

You're mad, I tell you, MAD!

I was kinda wondering what you meant by "I can still toes". XD

πŸ‘: 0 ⏩: 1

rsgmaker In reply to skullkid3 [2014-03-15 09:05:05 +0000 UTC]

MAD am I!?!

...and, quiet you

πŸ‘: 0 ⏩: 1

skullkid3 In reply to rsgmaker [2014-03-15 09:26:55 +0000 UTC]

Well, that depends, when you asked that question were your eyes open really wide with one of them twitching slightly and a worryingly large smile on your face?

If so, possibly.

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StubbornVirus [2014-03-14 03:45:42 +0000 UTC]

tvtropes.org/pmwiki/pmwiki.php…

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rsgmaker In reply to StubbornVirus [2014-03-14 03:50:48 +0000 UTC]

No were talking mass production, not a quick gimmick...of death

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StubbornVirus In reply to rsgmaker [2014-03-14 23:56:16 +0000 UTC]

Is there a difference? I don't see one.

πŸ‘: 0 ⏩: 1

rsgmaker In reply to StubbornVirus [2014-03-15 00:05:36 +0000 UTC]

im pretty sure zerg rush is the "zergling rush" which would force the player to build units before securing proper resources and tech.

and zergling rushes usually aren't more then a small dozen of the weakest units in the game.
an established zerg hatchery cluster on the other hand can easily max out the unit count in the game if the player really wanted too.

πŸ‘: 0 ⏩: 0

ShinKong [2014-03-13 21:55:49 +0000 UTC]

Alice, keep doing what you're doing.

πŸ‘: 0 ⏩: 1

rsgmaker In reply to ShinKong [2014-03-13 21:57:11 +0000 UTC]

Alice the first humanoid, doll factory~

πŸ‘: 0 ⏩: 0

Lunatic-OverLord [2014-03-13 21:24:32 +0000 UTC]

SO! MANY!! DOLLS!!!

πŸ‘: 0 ⏩: 1

rsgmaker In reply to Lunatic-OverLord [2014-03-13 21:55:58 +0000 UTC]

We need MORE DOLLS!

πŸ‘: 0 ⏩: 1

Lunatic-OverLord In reply to rsgmaker [2014-03-13 23:08:35 +0000 UTC]

BUT THAT'S ALREADY TOO MUCH!!!

πŸ‘: 0 ⏩: 1

rsgmaker In reply to Lunatic-OverLord [2014-03-13 23:09:36 +0000 UTC]

No! i can still see the sky!
We need much more!

πŸ‘: 0 ⏩: 1

Lunatic-OverLord In reply to rsgmaker [2014-03-15 15:25:11 +0000 UTC]

NO NO NO NO NO NO NO NO *PICHUN*

πŸ‘: 0 ⏩: 1

NamefulDeityofnames In reply to Lunatic-OverLord [2014-06-07 14:18:43 +0000 UTC]

There's still space in space... wait a minute... SPACECEPTION!

πŸ‘: 0 ⏩: 1

Lunatic-OverLord In reply to NamefulDeityofnames [2014-06-08 14:53:49 +0000 UTC]

What?

πŸ‘: 0 ⏩: 1

NamefulDeityofnames In reply to Lunatic-OverLord [2014-06-09 08:40:41 +0000 UTC]

We need to fill up the space in the space!

πŸ‘: 0 ⏩: 1

Lunatic-OverLord In reply to NamefulDeityofnames [2014-06-14 15:03:50 +0000 UTC]

Ah.

πŸ‘: 0 ⏩: 0

StevosStuff [2014-03-13 13:05:35 +0000 UTC]

doll rush kekekekekekekekeke

πŸ‘: 0 ⏩: 3

Firey-5 In reply to StevosStuff [2014-03-13 21:27:04 +0000 UTC]

Genji beats doll rush.

πŸ‘: 0 ⏩: 0

rsgmaker In reply to StevosStuff [2014-03-13 17:51:52 +0000 UTC]

We must flood the world XD

πŸ‘: 0 ⏩: 0

Ciel-9 In reply to StevosStuff [2014-03-13 17:28:44 +0000 UTC]

Β shanghai rush
(better than the zurg rush)

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FullHitPoints [2014-03-13 06:34:48 +0000 UTC]

Fun fact: the FOE meme actually has nothing to do with Touhou. It actually comes from a game called Etrean Odyssey, where there exist extremely powerful enemies called "FOE's." The official abbreviation is something in Latin, however, I prefer to say that it stands for "F^&king Overpowered Enemy," because that's precisely what they are. If you get into a fight with those buggers, it's run or die.

πŸ‘: 0 ⏩: 1

rsgmaker In reply to FullHitPoints [2014-03-13 07:29:12 +0000 UTC]

I can't remember playing a game like that.
Don't they usually have no special loot on top of all that?

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FullHitPoints In reply to rsgmaker [2014-03-13 08:21:08 +0000 UTC]

Lemme explain how annoying the FOE's are...

The world map is grid-based. Each time you take a step, the FOE takesΒ a step. If you're within the FOE's line of sight, then it will chase you. If they catch up to you, then the battle will initiate. Sounds fair enough, right? It gets worse.

See, when you get attacked by a random encounter, the FOE's don't stop moving. At the end of every turn, the FOE's will take a step, just like if you took a step in the overworld. If they catch you, then they will join the battle you're currently fighting. Each time the FOE attacks you, you're almost guarenteed toΒ have a party memberΒ OHKO'd.Β Oh, and remember the song's lyrics? "Even in a boss fight, FOE!" They're 100% right, in a game where boss fights are about half as powerful as the FOE's.

Now, if you're vastly overleveled for the area they appear in, the yes, they can be beaten. You pretty much have to be ten levels over the area, but they do drop some neat goodies if you take the time to go back and fight them.

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seeker3218 In reply to FullHitPoints [2014-03-13 17:34:13 +0000 UTC]

Similarly, you can relate it to Touhou Labyrinth 2.

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rsgmaker In reply to seeker3218 [2014-03-13 18:31:46 +0000 UTC]

I was hoping to try that game if i ever get around to etrian odyssey. actually which one's easier?

πŸ‘: 0 ⏩: 1

seeker3218 In reply to rsgmaker [2014-03-13 18:32:34 +0000 UTC]

Touhou Labyrinth 2.Β  Also, try Genius of Sappheiros, if you're interested.

πŸ‘: 0 ⏩: 0

Rougealienpirate In reply to FullHitPoints [2014-03-13 16:35:15 +0000 UTC]

Then why do kedemas show up as FOEs? Also hearing it again makes sound like stephanieΒ 

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FullHitPoints In reply to Rougealienpirate [2014-03-13 22:16:33 +0000 UTC]

Because in the first game, in the overworld, they appeared as a giant orange orb. The music video added features such as hair and eyes.
And what do you mean "Like Stephanie"? If anything, they sound pants-crappingly terrified, and rightfully so.

πŸ‘: 0 ⏩: 1

Rougealienpirate In reply to FullHitPoints [2014-03-13 22:20:29 +0000 UTC]

Stephanie as in how hearing this song over and over makes it sound like they're saying stephanieΒ 

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Ubermangaka In reply to Rougealienpirate [2014-11-19 20:35:32 +0000 UTC]

really, I can hear RED PONY! RED PONY! RED PONY!
NET NAVI! NET NAVI! NET NAVI!
BREAD FOR ME! BREAD FOR ME! BREAD FOR ME!
STEP ON ME! STEP ON ME! STEP ON ME!
LITTERING! LITTERING! LITTERING!
FLATTERY! FLATTERY! FLATTERY!

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