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Ryselle-Chan — [Tutorial] HDR from SpaceEngine to DAZ by-nc

#32bit #3d #daz #engine #hdr #hdri #howto #iray #photoshop #space #spaceengine #studio #tutorial #workflow
Published: 2020-03-18 14:34:05 +0000 UTC; Views: 1681; Favourites: 27; Downloads: 0
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Description

How to get a HDR-Map for DAZ Studio from SpaceEngine PRO (store.steampowered.com/app/102… )?


► I would love to share my HDR-Maps, but I don't know where to store 512mb per file


Requirements

  • Space Engine PRO: store.steampowered.com/app/102… (It may work with the standard version, but I'm not sure of it)
  • Photoshop
  • Intel(R) Texture Works Plugin for Photoshop: software.intel.com/en-us/artic…

  • Preparations

    • Go to C:\Program Files (x86)\Steam\steamapps\common\SpaceEngine\config, open "main-user.cfg"
    • Set VideoMemorySize and RAMSizeMax to a fitting number, it is, for some reason, set to only 2048 by default, I used 8192 for Video Memory and 32768 for RAMSizeMax
    • Install Intel(R) Texture Works Plugin as descripted on the download-page


    In SpaceEngine

    • Start the "game", get used to the controls
    • Adjust your grafic settings
    • Under preferences, top general (first entry), shoose dds as screenshot format
    • Find your motive, that is, the part of space you need
    • Go to display (Screen Symbol left corner in the HUD)
    • You will see four choices (perspective, fish eye, cylincrical, cube map), choose "cylindrical", this is the equiplanar projection
    • Disable Dithering (!) - else you will have artifacts in the screenshot
    • Look if the result would fit you, if not, adjust
    • Set rendering solution, spikes solution, and, if you are dealing with spacewarp, also warp, to 4096
    • Set from full screen to window mode
    • Set window size to 8196x8196 - yes, this will slow your mashine down
    • Press F11 to screenshot
    • Wait a bit, leave program via alt + F4
    • Screenshots will appear in C:\Program Files (x86)\Steam\steamapps\common\SpaceEngine\screenshots named scr000001.dds


    Photoshop

    • Open Screenshot using the plugin
    • Load Transparence as Alpha-Channel
    • Set file to 32bit
    • Use whatever you need, for example HDR Toning, to adjust the results.
    • OPTIONAL: I found it useful to use different manipulations, like equilize histogram or gamma coorection and combine them in a new file
    • Save as EXR


    DAZ

    • Open new file
    • Set EXR as HDR-Map in the render settings
    • Adjust Gamma correction and other parameters
    • render



    Related content
    Comments: 9

    Doc-Savage21 [2020-03-19 10:56:17 +0000 UTC]

    Thank you for sharing yours discoveries my friend 
    SpaceEnginePro can be useful for me as a great background for space opera works  

    👍: 0 ⏩: 1

    Ryselle-Chan In reply to Doc-Savage21 [2020-03-19 13:30:05 +0000 UTC]

    Thank you


    Before buying Pro, try the "normal" version The pro version can export a special skymap (*.dds) and has the benefit of higher resolutions, but perhaps you don't need this

    👍: 0 ⏩: 2

    Doc-Savage21 In reply to Ryselle-Chan [2020-03-19 14:05:30 +0000 UTC]

    Yes, I'll follow your advice, due to my low Ram memory I have to be cautious. Yes, I'm not working on Iray so I don't need a super realistic resolution.
    When I saw your avatar in front of the space background I was thinking why not add your avatar into your next Romulan project as a promo for example.

    👍: 0 ⏩: 1

    Ryselle-Chan In reply to Doc-Savage21 [2020-03-19 16:00:31 +0000 UTC]

    Thats acutally a funny idea

    👍: 0 ⏩: 0

    Doc-Savage21 In reply to Ryselle-Chan [2020-03-19 14:05:19 +0000 UTC]

    Yes, I'll follow your advice, due to my low Ram memory I have to be cautious. Yes, I'm not working on Iray so I don't need a super realistic resolution.
    When I saw your avatar in front of the space background I was thinking why not add your avatar into your next Romulan project as a promo for example.

    👍: 0 ⏩: 0

    lynxwhisperer [2020-03-18 18:31:17 +0000 UTC]

    Breathtaking outlook... how did you get there?  

    👍: 0 ⏩: 1

    Ryselle-Chan In reply to lynxwhisperer [2020-03-19 16:03:14 +0000 UTC]

    Thru the power of science  

    👍: 0 ⏩: 1

    lynxwhisperer In reply to Ryselle-Chan [2020-03-19 18:21:57 +0000 UTC]

     

    👍: 0 ⏩: 0

    TritiumCG [2020-03-18 14:57:00 +0000 UTC]

    That's really cool! Thanks for this.

    👍: 0 ⏩: 0