HOME | DD

Published: 2006-05-04 17:03:06 +0000 UTC; Views: 875; Favourites: 5; Downloads: 307
Redirect to original
Description
So itβs been bugging me for a while to actually model something in cinema 4D. So I did one of my favorite characters out of one of my all time favorite movies. Star Wars.Only modeled the mask and helmet and it took me like 2 weeks
Modeled and Rendered in Cinema 4D, Some PS work adding in the logo and colour correction. Hope you guys like
Related content
Comments: 17
xG-Hopx [2006-05-05 00:04:16 +0000 UTC]
Seems like for the saber being that close to his face, there should be more light reflection off of the mask. That's a pretty badass model though.
π: 0 β©: 1
SDkidd In reply to xG-Hopx [2006-05-05 08:44:33 +0000 UTC]
I played and played with that material to no end. Its got a very small specular to produce those sharp white light reflections. Any larger and it goes more gray than black. But thanks for the comment
π: 0 β©: 0
durtymac [2006-05-04 22:09:44 +0000 UTC]
Nice work man.
Gotta get onto the modelling a bit more.
π: 0 β©: 1
darkmatter257 [2006-05-04 20:40:55 +0000 UTC]
awesome job man!!! nice material and concept, but maybe you should give it more contrast.....anyway, great job!!!
π: 0 β©: 1
SDkidd In reply to darkmatter257 [2006-05-04 21:14:59 +0000 UTC]
I thought about making the scene brighter, but it just didnt look nice.
π: 0 β©: 1
darkmatter257 In reply to SDkidd [2006-05-05 12:54:31 +0000 UTC]
well ok then, if you say so
π: 0 β©: 0
cuatrod [2006-05-04 20:11:12 +0000 UTC]
good job man, maybe i like more light in the scene but is ok
π: 0 β©: 1
SDkidd In reply to cuatrod [2006-05-04 21:14:33 +0000 UTC]
Well He is evil you know, Darkness is normal
π: 0 β©: 0
JoKeR0720 [2006-05-04 17:08:18 +0000 UTC]
Looking really good! I see you upgraded your render since the last time you showed me it Looks really good!
π: 0 β©: 1
JoKeR0720 In reply to SDkidd [2006-05-04 18:06:48 +0000 UTC]
No problem homie! Is it possible that I get my hands on it? So I can play... I wont submit it or anything.
π: 0 β©: 1