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Published: 2008-05-18 17:26:19 +0000 UTC; Views: 942; Favourites: 15; Downloads: 18
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Description
Here's a guy I made in 3ds Max/Zbrush. Around 4000 polys and normal mapped. It was fun making him. I'm working on rigging him so that I can animate.Related content
Comments: 17
rdelw [2008-05-25 20:17:39 +0000 UTC]
Kratos called, he wants his model back.
kidding kidding
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siantra3 In reply to rdelw [2008-05-26 02:08:39 +0000 UTC]
ha ha, I'll take that as a compliment.
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siantra3 In reply to hybridgothica [2008-05-25 13:52:58 +0000 UTC]
Sweet! Thank you very much.
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Cage-waRp [2008-05-20 21:57:23 +0000 UTC]
Great character... Can you tell what did you use 3ds max for? I suppose that all the modeling was done in Zbrush..
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siantra3 In reply to Cage-waRp [2008-05-21 01:15:09 +0000 UTC]
Thank you for the comment. I did the base model in 3ds Max, then brought it into Zbrush, and then brought the Normal Map back into max. Rendering and rigging was also done in Max.
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Bloodredsangre [2008-05-19 14:27:41 +0000 UTC]
This image was suggested for and included in The Best in 3D Manipulations : Weeks of May 4 - May 18th, 2008
[link]
Congratulations!
It is my hope that this feature opens up your amazing artwork to many new watchers!
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Ja-Seen [2008-05-18 20:06:16 +0000 UTC]
Nice work so far. Rigging can be a challenge sometimes. I've got a few characters to rig up myself.
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siantra3 In reply to Ja-Seen [2008-05-19 15:37:59 +0000 UTC]
Thanks! Yeah, I'm not a fan of rigging.
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Ja-Seen In reply to siantra3 [2008-05-20 20:43:34 +0000 UTC]
Its intersting sometimes, and other times its tedious.
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