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SkylarRikuYT β€” FNAF Vore

Published: 2020-03-14 22:43:57 +0000 UTC; Views: 2166; Favourites: 8; Downloads: 1
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Description It looks like someone was hungry for micros but these two friends can't seem to be separated. Either way, they will be snacks for this friendly fox.

(Still lerning how to change eye textures...)

OC - OCsDA Β 

Zipp - www.tumblr.com/blog/jacktoyman

Skyfox - SkylarRikuYT Β 
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Comments: 17

Killer36010 [2022-05-13 09:37:05 +0000 UTC]

πŸ‘: 0 ⏩: 0

OCsDA [2020-03-15 00:36:44 +0000 UTC]

Up and in! Don't worry, my belly's very soft and I don't digest.


Nice pic.

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SkylarRikuYT In reply to OCsDA [2020-03-15 08:23:51 +0000 UTC]

πŸ‘: 0 ⏩: 1

OCsDA In reply to SkylarRikuYT [2020-03-15 12:40:59 +0000 UTC]

I could give some tips if you want any

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SkylarRikuYT In reply to OCsDA [2020-03-15 16:48:53 +0000 UTC]

πŸ‘: 0 ⏩: 1

OCsDA In reply to SkylarRikuYT [2020-03-15 16:55:07 +0000 UTC]

Well, for my characters eyes, I use this: steamcommunity.com/sharedfiles…


Then, you need to find the eye texture in the material override. Then, add attribute: String: $basetexture


Then, you paste in the location of the eye material you need. for my character, it would be: realistic eyes\blue.vtf

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SkylarRikuYT In reply to OCsDA [2020-03-15 19:45:32 +0000 UTC]

πŸ‘: 0 ⏩: 1

OCsDA In reply to SkylarRikuYT [2020-03-15 19:46:13 +0000 UTC]

no problem

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SkylarRikuYT In reply to OCsDA [2020-03-16 00:42:19 +0000 UTC]

πŸ‘: 0 ⏩: 1

OCsDA In reply to SkylarRikuYT [2020-03-16 00:45:02 +0000 UTC]

well, I just use the color override, but yes. You can do that with most materials

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SkylarRikuYT In reply to OCsDA [2020-03-16 00:56:11 +0000 UTC]

πŸ‘: 0 ⏩: 1

OCsDA In reply to SkylarRikuYT [2020-03-16 01:57:11 +0000 UTC]

eh, don't really have one

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SkylarRikuYT In reply to OCsDA [2020-03-16 02:55:36 +0000 UTC]

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OCsDA In reply to SkylarRikuYT [2020-03-16 02:55:59 +0000 UTC]

yeah

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SkylarRikuYT In reply to OCsDA [2020-03-16 02:56:36 +0000 UTC]

πŸ‘: 0 ⏩: 1

OCsDA In reply to SkylarRikuYT [2020-03-16 03:03:15 +0000 UTC]

idk

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SkylarRikuYT In reply to OCsDA [2020-03-16 03:45:08 +0000 UTC]

πŸ‘: 0 ⏩: 0