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vips110 — sci-fi gun by-sa

Published: 2012-12-27 17:29:18 +0000 UTC; Views: 8983; Favourites: 151; Downloads: 212
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Description South African Assault Rifle
concept by Billy-Wimblett

Blender, Cycles
Related content
Comments: 32

T3dTucker [2014-10-16 15:06:34 +0000 UTC]

Dude how did you learn to make these guns?? Tutorials?? PLZ lnk

👍: 0 ⏩: 0

Proparchy [2014-09-08 18:53:50 +0000 UTC]

This is amazing gun you've come up with, I was wondering, would you be against me making a prop of this same gun? An if so, could you possibly take any more angles of this gun, it would be a big help. A reply would be nice thanks.

👍: 0 ⏩: 1

vips110 In reply to Proparchy [2014-09-15 20:38:30 +0000 UTC]

After I formated my PCs hard drive, i dont have that model. 

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Proparchy In reply to vips110 [2014-10-03 17:06:11 +0000 UTC]

Ah, that's fine. It was worth a shot xD

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enjlgoodloe [2014-03-21 21:56:19 +0000 UTC]

 How can a gun be so deadly and sexy at the same time, how is that..........

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MacPaul [2013-09-02 07:55:15 +0000 UTC]

Very good, not too futuristic.

👍: 0 ⏩: 0

Xanatos2010 [2013-05-15 23:03:18 +0000 UTC]

Sweet one! I have "recreated" this, with some changes. Hope you like it!
[link]

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vips110 In reply to Xanatos2010 [2013-05-18 09:57:31 +0000 UTC]

cool

👍: 0 ⏩: 0

GreenSaurian [2013-03-29 23:10:19 +0000 UTC]

Awesome work, but i would suggest some anisotropic texturing on the metal parts to make it more real looking

👍: 0 ⏩: 0

scottellison92 [2013-03-11 09:21:31 +0000 UTC]

how do ur cycles end up so awesome! mine just end up as heaps of white dots
+fav

👍: 0 ⏩: 1

turb0n3rz In reply to scottellison92 [2013-03-13 03:06:05 +0000 UTC]

render moar samples or adjust your lighting setup

there is a despeckle node in the compositor

👍: 0 ⏩: 1

scottellison92 In reply to turb0n3rz [2013-03-13 04:18:37 +0000 UTC]

ill look into it cheers mate

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CzechBiohazard [2013-01-24 00:50:58 +0000 UTC]

Awesome. :3

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Max-CCCP [2013-01-15 05:57:14 +0000 UTC]

Nice!

👍: 0 ⏩: 1

vips110 In reply to Max-CCCP [2013-01-15 09:42:21 +0000 UTC]

Thnx!

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Headdie [2013-01-14 18:32:50 +0000 UTC]

Nice Design

👍: 0 ⏩: 0

orcbruto [2013-01-14 16:55:59 +0000 UTC]

Wow! Wicked gun! Liked it a lot!

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vips110 In reply to orcbruto [2013-01-14 18:43:03 +0000 UTC]

thnx

👍: 0 ⏩: 0

s620ex1 [2013-01-12 01:59:05 +0000 UTC]

Giving credit to the original concept artist wouldn't be a bad idea .

[link]

👍: 0 ⏩: 1

vips110 In reply to s620ex1 [2013-01-12 11:16:09 +0000 UTC]

Sorry, forgot. Now fixed it

👍: 0 ⏩: 0

EricJ562 [2013-01-12 01:56:04 +0000 UTC]

I have to say after looking at it then and now it's cooler by the minute, nice work.

👍: 0 ⏩: 1

vips110 In reply to EricJ562 [2013-01-14 18:43:16 +0000 UTC]

thnx

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EricJ562 In reply to vips110 [2013-01-14 22:03:26 +0000 UTC]

No problem

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prokhorvlg [2013-01-12 01:50:36 +0000 UTC]

Nice job!

👍: 0 ⏩: 1

vips110 In reply to prokhorvlg [2013-01-14 18:43:25 +0000 UTC]

thnx

👍: 0 ⏩: 0

NinjawolfX [2012-12-27 18:55:28 +0000 UTC]

nice modelling.
but what i noticed: the bullet in the second mag is pointing in the wrong direction. if you would change the mags the bullet would be facing backwards

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prokhorvlg In reply to NinjawolfX [2013-01-12 01:50:30 +0000 UTC]

It is facing the correct direction. When reloaded, the magazine is flipped upside down.

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CryonIndustries In reply to prokhorvlg [2013-01-12 02:51:59 +0000 UTC]

Trust me, I'm an engineer. I know these things.

👍: 0 ⏩: 1

Headdie In reply to CryonIndustries [2013-01-14 18:32:37 +0000 UTC]

You have the inside curve of the mag facing forwards, there for the front of the bullet needs to be pointing in the direction of the inside curve to be facing the front

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CryonIndustries In reply to Headdie [2013-01-15 07:08:12 +0000 UTC]

Yup. Exactly. (Unfortunately it seems that the semi-sarcastic statement I made wasn't caught).

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vips110 In reply to Headdie [2013-01-14 18:44:03 +0000 UTC]

it fixed now, but not rendered yet.

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Headdie In reply to vips110 [2013-01-14 18:51:02 +0000 UTC]

ahhh, cool

👍: 0 ⏩: 0