HOME | DD

#chunli #maxwell #chunlifanart #streetfighter4 #streetfighteriv #chunlistreetfighter
Published: 2015-03-19 03:27:30 +0000 UTC; Views: 1432; Favourites: 10; Downloads: 10
Redirect to original
Description
CHUN LI - CLASSIC POSE_________________________________
FAN ART
By
M A X W E L L
_________________________________
Software
-Piecemonte Asset Explorer
-XNA LARA 9.7
-MAYA 2011
-Marvelous Designer 4
-Z Brush 4R6
-Photoshop Cs6
_________________________________
About!
Fuck yeah! I'm back = D so basically I wanna explain
what I did with this Image. First of all I didn't do
the model and the textures which are propierty
of CAPCOM.
__________________________________________________________________
OK SO LET'S START
*THE POSE
This beautiful pose (Inspired by the Classic Japanese One )
was created extracting the textures in Piecemonte Asset Explorer
Then I did the Rig in XNA Lara Posing 9.7. watching lots of references.
*THE MODEL
Then I exported the pose (.obj) to Maya to set the Textures and I also
did a couple of modifications such as groups etc.
*THE SKIRT
With the .obj I made the skirt in Marvelous Designer 4
to fit perfectly with muy model. The Skirt is made of 4
pieces. I also tried to did it with an n_cloth in Maya
but It didn't work, anyway I solved it.
*RENDER
Once in Z BRUSH4R6 I put the textures mixed of
different models of Miss Signoritas basically in
the differents subtools and then I did two BPR Renders
with Bad Ass Quality and a Resized Size of a Document
to export a .PSD.
-The first Render was made with a modified shader
[Reflected Plastic B]
-The second One was made with the Silver Foil Bright
matcap.
*THE FACE
The texture of the face is actually the Original One
As the model is low Poly I did pretty cool adjustments
to make the image Pop and fix the triangles.
I did tons of tests to manage to have this Workflow
of the render settings.
[RENDER SETTINGS]
*Render Propierties
-Details 3
-Smooth Normals (ON)
-Ambient Occlussion (ON)
-Shadows (ON)
-SSS (ON)
-Wax Preview (ON)
[ BPR SHADOW ]
-Res 4096
-Blur 1
-Angle 160
THE FINAL IMAGE
*Then I exported 2 equal renders (same pose abd different shaders)
and I mixed them in Photoshop with basic retouch such as curves
etc. I Also added a Vignette to make the image Pop.
SO HOPE YOU GUYS LIKE IT!
__________________________________________________________________
Credits:
Model and textures created by CAPCOM & Miss-Signoritas.
All right belongs to them. No Copyright Infringement Intended
I just have fun with 3D