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Published: 2014-11-15 08:07:52 +0000 UTC; Views: 2595; Favourites: 23; Downloads: 28
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Description
I use overhaul.4 from Poninnahka ÂThe rigging is really hard to understand and for me it really to explain.
Sorry,if This tutorial didn't useful and helpful.
you can ask me if you have question,thanks.
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Comments: 22
Prince-Leader [2016-09-03 22:34:08 +0000 UTC]
I am trying to make my OC in blender, and its for Gmod, but I am having many issues, as I have not really worked with Blender before... It is hard for me to understand your explanations, but I do not blame you for that, I guess I just dont get it. Anyway, I wish people would make a video tutorial for this kind of stuff, Not that this is bad, I am just a visual Learner, I cant really read instructions, and follow them, I need to see these things unfold. Also, If you could make a video explaination for Blender rigging, Texturing, and exporting to sfm/gmod, that would be amazing!
👍: 0 ⏩: 1
OI-Mays-McMuffin-IO [2016-07-23 16:37:14 +0000 UTC]
I still don't get it though... T 3 T
I've been trying to figure this out for days, But I do not know what to do next with this... T^T
👍: 0 ⏩: 1
yoksaharat In reply to OI-Mays-McMuffin-IO [2016-07-23 18:23:43 +0000 UTC]
i don't have a word to explained but i think you must get a bone and then click on that mane (select the mane) , then hold shift and click on the bone and press ctrl and p select "with empty group" then start to weight paint it.
👍: 0 ⏩: 1
OI-Mays-McMuffin-IO In reply to yoksaharat [2016-07-24 02:20:54 +0000 UTC]
*sighs* i just give up because Idk what im doing with it, if its correct or not... just wasting my time with this stupid project...
thx anyways though...
👍: 0 ⏩: 1
yoksaharat In reply to OI-Mays-McMuffin-IO [2016-07-24 04:29:23 +0000 UTC]
Finish what you start.
👍: 0 ⏩: 0
PacificPenguin [2014-11-15 16:15:35 +0000 UTC]
I think you're doing fine with these tutorials, not too terribly hard to understand from my understanding of blender. I'd like to see tutorials on the actual exporting of models with rigs to SFM though, which I assume you'll get to.
Since I've never done that before, and don't know if there are particular features of blender that won't survive export to the source engine.
👍: 0 ⏩: 1
yoksaharat In reply to PacificPenguin [2014-11-16 01:38:17 +0000 UTC]
you mean compiling and writing .qc?
👍: 0 ⏩: 1
PacificPenguin In reply to yoksaharat [2014-11-16 15:53:44 +0000 UTC]
basically. I only have a basic understanding of how that works.
👍: 0 ⏩: 1
yoksaharat In reply to PacificPenguin [2014-11-17 23:16:45 +0000 UTC]
I will tell you later.
👍: 0 ⏩: 1
yoksaharat In reply to Benno950 [2014-11-15 13:28:37 +0000 UTC]
This's not a request,i want to make it for project, so you step aside.
👍: 0 ⏩: 2
BioCalamity In reply to yoksaharat [2014-11-15 14:04:43 +0000 UTC]
And that was the day Benno950 learned that content creators can like things too.
👍: 0 ⏩: 0