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Published: 2012-07-23 18:29:15 +0000 UTC; Views: 550776; Favourites: 23151; Downloads: 9821
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Other 3D programs Sketchup - Here is the link for those of you too lazy to google it :I sketchup.google.com/
3DS Max - Fully functional 3D program that can be used for modeling, animation, games, etc. It comes with Mental ray, a fairly good renderer. It's not specifically designed for making buildings, so it's harder to use than Sketchup in that regard, but it has awesome free plugins like the ones listed below. It is not free, but they offer free versions to students in participating schools (usually most colleges) which means as long as you have an e-mail account registered to your school, you can download it for free. usa.autodesk.com/adsk/servlet/…
Ghost Town - A free 3DS Max plugin that will procedurally generate cities within minutes. It is still in development so expect it to have bugs, but it still works well enough for me. www.scriptspot.com/3ds-max/scr…
Building Generator - Another free 3DS MAX plugin. It automatically generates buildings within seconds. These buildings are more detailed and customizable than the ones in Ghost Town, but it only generates one building at a time. Also, it does not generate interior furnishing, only the exterior. www.tysonibele.com/Main/Buildi…
Blender - 100% free fully functioning 3D program that can be used for character modeling, animation, games, etc. Best used with the plugin below www.blender.org/
Suicidator city generator - a Blender plugin that comes in both free and pro version. It has ups and downs compared to Ghost Town so it's good to check out both and use them both to best fit your needs. cgchan.com/suicidator/
City Engine - It's a crazy complicated 3D program that generates super realistic and customizable cities. However, it is also crazy expensive and will immediately crash if your computer doesn't have 16-24 gigs of RAM. Not really recommended unless you want to base your entire career on drawing cities www.esri.com/software/cityengi…
CityScape - An amazing and easy to use program that used to come free with 3DS Max but stupid stuff happened and now the program doesn't exist at all; you can't even buy it. However, if you know your google well, and knows the dark corners of the internet, you can still find a student version of it. No link because it technically doesn't exist anymore (or does it? ಠ_ಠ )
Kerkythea - A free external rendering program capable of photo-realistic results. I just found out about it and haven't used it yet but it sounds pretty cool on top of being free.
V-ray - a render plugin for 3DS Max, Sketchup, and other 3D programs. It can render realistic and non-photo-realistic images (i.e. cartoon line art), it also has cool fisheye lens and other effects. It renders directly within the 3D program so you don't have to switch to another render program to use it. It is not free ): www.vray.com/
Other Drawing programs Paint tool SAI - Love this program. Very easy to draw with compared to Photoshop, which is better for editing than drawing. It's also very cheap. Only around $50 when I bought it www.systemax.jp/en/sai/
Corel Painter - Good for mimicing traditional materials such as oil paint and water color. Ideal for adding that extra hand painted feel to 3D images. Not free and not cheap ): www.corel.com/corel/product/in…
Photoshop - Everyone has heard of it. Like the name, it's best at editing photos (or 3D images). It's also used by many artists to paint, but I prefer SAI. www.photoshop.com/
Too poor to buy any of these?
Most of us are not rich or just too young and mom said "NO"... well, I'm NOT encouraging this, but a standard rule is: If there is a program, a free cracked version of it exists somewhere on the internet. Usually google is enough to find them, if not, try 3D forums.
Good luck!
Related content
Comments: 868
Biiiscoito [2014-10-17 17:07:56 +0000 UTC]
Dude. Just. Dude.
This is AWESOME!!!
Faving that and putting it to good use for sure! *V*
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DerpLogicDD [2014-10-05 13:56:40 +0000 UTC]
OH MY GOD!!! I LOVE YOU!! Thank you so much for this.. I know i'm eons away from actually creating something as good as yours, but this is a very great help for me... Thanks a lot..
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mochichama [2014-09-11 11:24:06 +0000 UTC]
i like how you advise at the last sentences "NO" lmao
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Lauuhh [2014-09-06 11:14:24 +0000 UTC]
This is super helpful! Thank you so much for your amazing tutorials!
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denzel94 [2014-08-04 02:00:47 +0000 UTC]
Do you know of any programs that allow you to generate architecture styles from different regions like Asia or Europe?
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Noevr [2014-07-27 22:57:01 +0000 UTC]
Hi! Is it legal to use this method for creating a background for a short animated movie, a cartoon (for some festivals for example)?
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Drawstoria [2014-07-25 10:03:18 +0000 UTC]
i know this might be and probably is stupid, but is it legal to use these in comics ?
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Rynkimi [2014-07-03 18:10:19 +0000 UTC]
This is a great tutorial, but there are artists that can draw structural backgrounds without hesitating...
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Keimichi In reply to Rynkimi [2014-07-10 19:59:57 +0000 UTC]
It's not really a question of being able to draw without hesitating or not
i believe this is for people who needs to draw the same background over and over again (like those drawing comics, for example) It doesn't mean these artists can't draw by themselves, it's just that having a premade background that they can just draw over will save them a lot of time.
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ko-yuki-chan [2014-07-01 09:15:49 +0000 UTC]
Really helpful ! can I ask question ? you took a city (later) and said "made by same process" but this city is not a 3D model just a picture. do you make line one by one for making this ? or 3D software can make all city's lineart itself ? thank you !
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Rhavencroft In reply to ko-yuki-chan [2014-07-01 17:38:42 +0000 UTC]
I hope you don't mind me making a comment here. Do you mean the cityscape near the bottom? I do believe that is in fact a 3D model, since there are many straight edges to the building and the background fades into gray very quickly at the end of the street, which is something it wouldn't do if it was a real photo. Not to mention the lack of textures on the cars. Looking back at it again, I don't think there actually is any photos used in this tutorial
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ko-yuki-chan In reply to Rhavencroft [2014-07-02 08:34:45 +0000 UTC]
Thank you for reply! Yep i meant the city! Looked like photo really impressive OO; i didn't know what can do 3d nowadays! Seems real. I'll try this tuto!
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Peachirii [2014-06-02 21:49:48 +0000 UTC]
So much work ; V ; . Thank you so much for the tutorial!
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ekoajinugroho [2014-04-17 01:12:36 +0000 UTC]
setelah sekian lama mencari tutorial seperti ini, akhirnya dapet juga,, hontouni arigatou!
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ViolaRae [2014-04-07 14:23:15 +0000 UTC]
Yuumei, you are amazing. Amazing. And I love you. This is going to help me so much.
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Schwannie [2014-03-27 08:52:46 +0000 UTC]
A little tip: you could suggest Gimp to those who can't buy the drawing programs you recommended It's free and has nearly the same features as Photoshop, even animation
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Kuin-Shi [2014-03-19 23:58:45 +0000 UTC]
This tutorial is extremely helpful. It's really fantastic that google sketch up let's one use all the resources for free. I have a question though.. How do you get that lineart style that you ended up with? I've looked quite a bit through google sketch up's settings but I can't find how to get nice thin lines like that. In the end I just took a screencapture of the model I had created and inked it... but is there any easier way? Thank you for this tutorial, by the way.
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JohnAmiel [2014-03-12 18:41:25 +0000 UTC]
Question: Does sketchup only have urban models or does it also have old medieval models or far eastern city models?
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nosleeptillsatan In reply to JohnAmiel [2014-04-08 21:16:16 +0000 UTC]
it has lots of different things so im sure you could find some like that!
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Baniita [2014-02-24 20:19:23 +0000 UTC]
Very interesting. I'd be one thing if a person modeled it themselves (which would take longer, thus being moot), but doing it this way probably isn't the best for professional work.
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Ciereine [2014-02-24 08:31:15 +0000 UTC]
I wanna cry....8 gb ram is needed when I only have 4. I want to learn the basics of perspective and such but my brains seems like deteriorating in those matters. Anyway your great as always and an inspiration hehehehehe.
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CobraToon In reply to ??? [2014-02-22 21:54:30 +0000 UTC]
May I ask a question? It's going to sound confrontational, but I don't mean it that way, I only want to hear your opinions: How do you feel about the legal issues of this method? Say someone uses a background created this way in a comic book that they then sell online ... should they credit the free 3D resource maker and the various programs that they used? Should they share a portion of the profits, if any of those people ask? And say a film producer wanted to adapt the comic ... and the film did very well, once again giving those others possible claims to some of those much larger profits. After all, without the backgrounds the comic might not have attracted the producer's attention. Later on, can the comic creator really claim that all the art is theirs? The story, sure, but the art? Who owns the art that is created?
Now I'm not saying that a method like this shouldn't be used or taught, I'm all for a culture of free where people create art and then share it with everyone and no one has to worry about the legal issues I bring up ... but that world doesn't exist yet. Artists need money to live, and the best situation right now is for them to be paid for creating their art. That's the worry I have for using free 3D resources when creating backgrounds to be used in art. Do you agree that this is an issue? If not, how does your opinion differ?
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yuumei In reply to CobraToon [2014-02-22 22:55:37 +0000 UTC]
I can't speak for every case, but in my example, I specifically use Google Sketchup's 3D Warehouse. The models on there are free for anyone to use and without legal issues. This is part of the terms and conditions for submitting your work to the 3D Warehouse. By submitting, you allow anyone to use your 3D models however way they want. I believe the mentality for that is some things are better free. An artist might benefit from being paid to make a 3D chair for example, but the same artist would benefit even more by having free access to the countless other free 3D models built by other people. And remember all of this is voluntary as far as Sketchup's 3D Warehouse is concerned.
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CobraToon In reply to yuumei [2014-02-22 23:50:49 +0000 UTC]
Okay, that does sound good on the legal side, it's good that someone who uses free 3D sets to create the backgrounds for something shouldn't have to worry about people wanting something for that use. It remains possible that someone would upload a 3D environment and then complain later if it got used in say a major motion picture, but if they gave up their rights to it then I suppose there's no harm except one angry person.
As for the ethical side, you seem to be saying it is better than any alternative for artists as a whole to have free access to countless digital resources ... I like that argument, but do you ever doubt it? What are the downsides? Do you think it would be possible for a site like that to reward its model creators for their work, like how YouTube will pay you if views of a video go high enough?
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yuumei In reply to CobraToon [2014-02-23 03:18:13 +0000 UTC]
I think you should understand that Sketchup was created for google earth. The entire concept behind the program is so people like you and me can easily make buildings, of our own creation or a real life copy, and then upload it to google earth to build a 3D model of the world with many of the most famous architectures. The goal is to use volunteer work to create something cool together, this was never meant for individual artists to profit from the models they make. Of course the program is so easy to use that many architects have used it to design buildings and profit from it, and they don't have to upload it to the 3D warehouse to share for free.
There are other websites where artists do sell the rights to use their models. I don't use them because I'm a single comic artist who do not have the funds to pay for every model nor the time to build every model myself. The best way I can put this is there are super markets and then there are soup kitchens. You can choose to go to a super market to buy food, but if you don't have the money, you can go to a soup kitchen to get free food. Nothing is illegal and no one is being exploited. I like SketchUp's free models, but if you want to make money from your models, don't put it there, put it some where else that do charge money.
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CobraToon In reply to yuumei [2014-02-23 19:37:17 +0000 UTC]
I understand the super market / soup kitchen analogy, although technically I think a pay-for-models site would be more like a co-op, but consider the place of a site like YouTube. It doesn't fit, not since they started paying their star video makers a share of the ad profits and still kept it all free for the video watchers. That would be like donating a lot of food to the soup kitchen and then getting a check in the mail as thanks for the donation ... although donating to a soup kitchen for a tax write-off is sort of a payment. Do you think it would be better if a site like this 3D Warehouse paid its star model makers a share of Google's ad revenue, perhaps anyone whose models had more than a thousand downloads or something? Not because artists need payment to create, I don't believe that, but simply on the argument that any effort deserves a chance to be rewarding, determined by the net value later on of that effort.
Here's another way to look at it. Do you know about the remixing debate in music? A DJ mixing bits of several tracks by other artists together to make their own unique track is sort of like using 3D models to create the backgrounds of a comic. Some people say that it's wrong to use anything from another artist without paying for it, while others say that remixing is exactly how creativity and art work. I am pro-remixing, but I also think that whoever created the snippets that were used deserves at least a mention and a thank you. Effort deserves reward if the effort had value.
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bat-linked In reply to CobraToon [2014-03-22 17:40:18 +0000 UTC]
Not to butt in, because I've thought about this too. But I think it should be Google who pays the modelers, just like YouTube pays the vid makers. Payment would definitely boost production incentive. But while people seem to remain content to create for free, and no one is complaining, I don't think Google feels the need to add that extra incentive.
Though that would be great for both the modelers and people like Yuumei who would have more content to work with.
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DiAchroniKo In reply to bat-linked [2014-04-26 14:11:35 +0000 UTC]
I don't think everything has to be paid for. If it's free, then it's free. As Cobrateen said, on the legal side, it's all good.
But at any rate, the creator of the stock image (I believe that's the term for this) has to be credited properly (with at least name and link to website, etc.). Giving proper credit, to the one who deserves it is the more important thing, if you ask me. And if everything is credited, then everything is all clean.
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bat-linked In reply to DiAchroniKo [2014-04-26 16:10:22 +0000 UTC]
But what if, like Yuumei, someone uses multiple creators' creations in their work. You're saying to credit ALL of them? For the table, the bag, the flowerpot the stove, the trashcan etc?
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DiAchroniKo In reply to bat-linked [2014-04-26 16:16:19 +0000 UTC]
Yes of course, that's the expense that comes with using other people's work.
Like in the example Cobrateen mentioned, the mixers always credit the originals. Also have you ever heard of a "list of literature" in books? If you take something from somewhere else, you have to credit it there. (They're usually located at the last few pages.)
Same goes for artworks, if you ask me.
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bat-linked In reply to DiAchroniKo [2014-05-07 14:32:31 +0000 UTC]
So you're saying if I were to make a movie and use props in that movie (chairs, tables, shoes, clothings, rugs, etc) I have to list where ALL of that came from?
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dragonsong17 [2014-02-08 19:35:20 +0000 UTC]
wow! this is amazing- I had no idea that this was an option! Thank you!
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AeroVixen In reply to ??? [2014-02-03 03:51:03 +0000 UTC]
Okay scratch that, i have a question. When i go to export as a 2d image, it only saves the black lines. Nothing else. How do i fix this?
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AeroVixen In reply to ??? [2014-02-03 01:32:50 +0000 UTC]
YOU HAVE SAVED MY LIFE
I LOVE YOU
THIS IS GOING TO BE BUCKETS OF HELPFUL!
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ShinigamiInc In reply to ??? [2014-02-01 08:26:00 +0000 UTC]
Such a nice tutorial and I can't full size it or download...why do you fail me laptop... ||||OTL
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pepe340 In reply to ??? [2014-01-20 03:37:30 +0000 UTC]
Thanks for sharing this amazing tips! I love your art style :3
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N30nP0pt2rt In reply to ??? [2014-01-17 00:31:25 +0000 UTC]
I made one! kawaiikit-kat.deviantart.com/a…
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