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zilvart β€” advanced shading part 2 Materials and some texture

Published: 2016-03-12 00:42:51 +0000 UTC; Views: 1138; Favourites: 61; Downloads: 36
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Description So its been what a couple weeks since i uploaded the first part of shading tut. i like color blue of bg a lot more.Β 
if you have questions please feel free to ask i will respond to everyone if they ask a question.

Hope this helps^^
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Comments: 10

Pirill-Poveniy [2016-08-29 09:36:27 +0000 UTC]

Pretty good tutorial. The only thing I'd like to point out is that shading metal has a few extra nuances. For starters, a more natural colour for metal has a little bit of a blue tint. Second, metal highlights tend to be very dependent on the material. A grayish metal will act almost like a very low quality mirror, taking a lot of its colour from the environment while something like brass will tint all the reflections and highlights golden. This doesn't tend to happen with a lot of other material types which tend to more closely reflect the light source' colour.

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zilvart In reply to Pirill-Poveniy [2016-09-01 14:24:36 +0000 UTC]

Aww thanks :3 yes Β I know more now than I did then. but Its still good to share the knowledge you have I think.

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Pirill-Poveniy In reply to zilvart [2016-09-09 08:26:09 +0000 UTC]

Yep!

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RollsRocker [2016-03-12 17:10:54 +0000 UTC]

Nice work man ^_^

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zilvart In reply to RollsRocker [2016-03-13 06:37:18 +0000 UTC]

Thank you^^

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RollsRocker In reply to zilvart [2016-03-13 16:55:49 +0000 UTC]

Β 

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EnvyShinyHunter [2016-03-12 10:35:27 +0000 UTC]

Wow this is really helpful for me. Especially the Ice. Thanks ^^

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zilvart In reply to EnvyShinyHunter [2016-08-09 09:15:12 +0000 UTC]

toyr welcome O: sorry for late late reply but i really thought i did not get more comments on here.

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Kristy-White [2016-03-12 02:57:53 +0000 UTC]

It helps alot!! Thanks Z^^

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zilvart In reply to Kristy-White [2016-08-09 09:16:32 +0000 UTC]

your welcome! sorry for late replyΒ 

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