HOME | DD

Published: 2013-07-03 18:04:28 +0000 UTC; Views: 11733; Favourites: 182; Downloads: 0
Redirect to original
Description
The standard animat type the High Society uses for their armies. The Atavist Class is very adaptive and not too smart to doublethink their orders. Limited lifespan to about 5 years (which rarely any soldier achieves anyway) via heartbeat limitation.Easy and cheap to mass fabricate via Bionicore Bioplotter[tm] Technology.
--------
Available as print at my webshop! transduced.net/webshop/
Related content
Comments: 27
FirephoenixEX [2019-02-08 01:39:51 +0000 UTC]
Can I use your character as an inspiration to a character in my game and by the way nice work on the model
π: 0 β©: 1
zorryn In reply to FirephoenixEX [2019-02-08 06:37:05 +0000 UTC]
Inspiration yes - the artwork itself no.Β
π: 0 β©: 1
FirephoenixEX In reply to zorryn [2019-02-08 19:13:23 +0000 UTC]
Thanks. I know not to use the art work because that will be stealing. I'm just trying to make a character that looks cool and I needed to have some inspiration for a character. Also nice work on the model. It looks
awesome.
π: 0 β©: 0
ChappieFeathers [2017-09-17 00:37:46 +0000 UTC]
It's adorable...
Not attracted to it FYI, it literally has the most innocent face...
π: 0 β©: 0
BaelRathLian [2016-11-07 01:58:07 +0000 UTC]
This is great work, but I would have given him amber eyes.
π: 0 β©: 1
zorryn In reply to BaelRathLian [2016-11-07 04:55:27 +0000 UTC]
Thanks, I might shift the reddish pink parts to a purple taint in future, because of story - these animats do have purple blood, and freshly printed ones are always albino like with ponk/purple shimmering through ^^
π: 0 β©: 0
artst04 [2016-07-24 01:45:40 +0000 UTC]
Any tips on getting the eyes to look right when you put them into the head mesh?
After looking at yours I think I know what I need to do. I think the brows on mine need a bit more definition.
What did you use for the fur? Alpha cards or splines ?
π: 0 β©: 1
zorryn In reply to artst04 [2016-07-24 03:44:06 +0000 UTC]
I use C4Ds own engine, it's splines, 2million per Character
π: 0 β©: 1
artst04 In reply to zorryn [2016-07-24 03:47:46 +0000 UTC]
I'm guessing it has a powerful renderer. I use Maya , zbrush and after effects.
Love your work
π: 0 β©: 1
zorryn In reply to lanashmuz [2016-06-21 16:30:34 +0000 UTC]
Cinema 4D - all onboard tools
π: 0 β©: 0
Robbyfoxanzac [2016-02-26 21:43:26 +0000 UTC]
Is he for sale contact me bamsen@elantia-online.com
π: 0 β©: 0
SpaghettiSultan [2014-11-29 09:02:23 +0000 UTC]
Sounds almost like Blade Runner. Β Also, have you ever thought of doing models of other species, maybe other than mammals like birds, reptiles, even a few aquatic animals like sharks?
π: 0 β©: 1
Ghostkiller2133 In reply to SpaghettiSultan [2015-03-17 11:02:16 +0000 UTC]
Birds? Oh no, it's five nights at Freddy's all over again.(Chica)
π: 0 β©: 0
Kujiiro [2013-09-17 21:39:30 +0000 UTC]
Man, you've got some really nice models. I'm really impressed at how you've managed to make such nice, expressive, and kinda cute faces without falling into the accidental creepy territory as I see other 3D modelers do.
π: 0 β©: 0
Wilder78 [2013-09-06 11:53:16 +0000 UTC]
Very good. I would love a female version, to be used as bodyguard or private security.
π: 0 β©: 0
danthestep In reply to zorryn [2013-07-06 21:13:27 +0000 UTC]
Thanks, I was also planning to get into Genectics maybe in 10 years or so you will here research into the anthro genome.
π: 0 β©: 0