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acest — bahamut - robot front

Published: 2010-01-12 04:55:39 +0000 UTC; Views: 10347; Favourites: 130; Downloads: 1216
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Description This is my transformers version of bahamut (from the final fantasy series). It was heavily inspired by megatron (from the transformers movie). It's fully rigged and can transform from a tank (vehicle mode) to a mecha (combat mode).

For more details about the character:
[link]

Link to the transformation video:
[link]

3dsmax 2008, vray 1.5, photoshop cs3
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Comments: 21

AxelArts [2012-03-19 14:54:27 +0000 UTC]


COOOLLL!!!!!

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phantomdotexe [2011-04-08 09:24:33 +0000 UTC]

Interesting and iconic! I love it ! : D

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bouzu-junzo [2010-11-24 18:22:22 +0000 UTC]

That is some bad-assery, dude!! Amazing! It's kind of stellar to take Final Fantasy and Transformers and combine them to make something awesome. Keep up the good work!

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TyrantChimera [2010-05-25 04:10:44 +0000 UTC]

The transformation video was cool!

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acest In reply to TyrantChimera [2010-05-27 01:12:26 +0000 UTC]

thanks

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TyrantChimera In reply to acest [2010-05-27 01:19:11 +0000 UTC]

No prob!

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wiciwiciwictor [2010-05-03 09:06:46 +0000 UTC]

Great work. I really love the idea. It's so unique.

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acest In reply to wiciwiciwictor [2010-05-27 01:12:44 +0000 UTC]

thanks, glad u like it

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fwaem [2010-03-17 20:05:02 +0000 UTC]

wow, this is incredible! and the transformation video confirms that you are god, lol. nice work!

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acest In reply to fwaem [2010-03-18 02:43:57 +0000 UTC]

lol. thanks for your support, i appreciate it

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Alucus [2010-03-05 16:03:51 +0000 UTC]

It does make me wonder, if ill ever be good enough to make a model like this. This really is inspiring.

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acest In reply to Alucus [2010-03-06 15:15:36 +0000 UTC]

Thanks so much, i appreciate that.. hey, we are all learning, i'm sure you can do better, keep up the good work

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Blackvegetable [2010-02-14 02:50:54 +0000 UTC]

I'd like to see how the Mega Flare can be performed with this beast!

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acest In reply to Blackvegetable [2010-02-20 10:18:08 +0000 UTC]

haha maybe soon..

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El-Bronco [2010-02-01 05:12:39 +0000 UTC]

*gulp* The detail is worried me. I Assume around 500k to 1 million.

Freakin awesome *rotf* !!

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acest In reply to El-Bronco [2010-02-01 13:01:32 +0000 UTC]

actually, it's not that heavy the working model is about 150 k polys (before turbosmooth), and the rendered model is 1.5 m (after turbosmooth)

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El-Bronco In reply to acest [2010-02-01 14:52:23 +0000 UTC]

Use turbosmooth rather than meshsmooth, I see. What's the different, if I may ask?

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acest In reply to El-Bronco [2010-02-02 06:23:41 +0000 UTC]

according to max help, turbosmooth is faster to render, and have the option explicit normal, which can make it even faster to render (under particular situation), but from my experience, well.. can't really tell.. ive never used meshsmooth before

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El-Bronco In reply to acest [2010-02-02 08:51:09 +0000 UTC]

Confuse, use Indonesian or English

Saya di doktrin pake meshsmooth, dimana parameter yang ada di dlamanya nggak pernah di utak-atik. Jadi tampaknya ini tergantung kebiasaan saja...

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Xelku9 [2010-01-12 18:22:38 +0000 UTC]

WOW!!! How long did it take you to make this?

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acest In reply to Xelku9 [2010-01-25 05:50:29 +0000 UTC]

hi, it took me abt 3 mths working on weekends and afterwork, the complete description can be found here: [link]

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