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Published: 2012-06-23 05:25:13 +0000 UTC; Views: 6438; Favourites: 28; Downloads: 612
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Description
A Landscape Design Perspective in Pencil Color Rendering... my officemates commented more on the swimsuits rather than the design of the space.... I only did the perspective drawing for this project, not the design. I think it would be nice to do the perspective drawing of your own design and then compare it with the built project after to see if your vision is done in reality. Lately, I find that more and more offices use 3D model perspectives instead.The design for this project was changed into something else. I was supposed to do the perspective but had to give it to somebody else... and that one got built
Additional note:
When I first joined DA, I find that a lot of people prefer realistic drawings. I too dwell in realistic drawings especially when I draw people except, of course, when I do caricature. But on my profession as a designer, that might not be applicable as it would appear too bland or obsolete. When I started to do pencil renderings, I wanted to make sure that everything else looks realistic from the rocks to plants and sometimes even the people. One time, my then boss walked up to me, looked at my drawings and asked me to change them into showing pencil strokes that goes in all directions instead of the usual practice of doing it in one direction. This way, he said, it looked more free or loose. When showing a drawing, make it look like a drawing and not an attempt to recreate a photo. When I do realistic drawings, I have the tendency to make it look like a photo, so I almost always don't finish them to show my strokes
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Comments: 7
kindredsoul67 [2013-01-14 07:32:16 +0000 UTC]
you hit the nail in the head, if your strokes are evident in your drawings, it just shows magaling ka. all other great artists do that. that is why i haven't have the motivation to paint or draw for a long time na, d tulad ng bata pa ako halos araw2x. kc kung maging realistic na wala ng pinagkaibahan sa picture? gamit nlang tau ng camera. i haven't been visited by my muse, but when i came to this site, nakaka inspire yong mga gawa nyo. i thought all other younger designers are all into computer aided drawings.
traditional art still reigns.
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TarcDnB [2012-07-25 07:13:42 +0000 UTC]
"...as a designer, [realistic drawings] might not be applicable as it would appear too bland or obsolete."
That is interesting, I know nothing about professional design, but I thought it is just not feasable to create a full realistic picture because of the amount of time needed - like 3x as much I guess.
I liked reading the description, a nice insight.
I found it really interesting that you intentionally use pencil strokes wide apart instead of doing it smooth, as it would take the same amount of time. I guess I need to learn a lot about designing
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aeonsiege In reply to TarcDnB [2012-07-25 16:17:27 +0000 UTC]
Thanks for the comment
Realistic drawings could take time, true. But there are computer programs that can simulate realistic representations and in a faster way than you would manually. And yet even for computer graphics, too much realism in design presentation is not always used. There's a certain feel that you need to achieve when doing perspectives, which even I am still learning. Your drawing should be able to communicate your design intent. And realism does not necessarily achieve it.
Personally, I think wider stroke is faster than the smoother stroke. But that's just me. I let the pencil go anywhere and not worry too much on the details. It's more loose and more free. It also makes your lines look confident. When you do smoother lines, it is almost like you're scared to make a mistake and makes you look you are confined to a realistic representation rather than the design. So when you do sketches, a rough one makes your drawing look like it's been thought out. Smoother ones, makes it look like you worry more about your colors and drawing than the actual design. I was even asked to do squiggly lines when creating manual line drawing for perspectives rather than straight lines. And even if we do use a straight edge, we always make sure that every line crosses another line. The dirtier and messier (but organized) the drawing is, the better. It's difficult to explain how it works, and it's even more difficult that English is not my first language. But then again, it's a drawing style I have adapted. To each their own.
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TarcDnB In reply to aeonsiege [2012-07-25 20:27:08 +0000 UTC]
Holy cow! That is well interesting!! This gave me a whole new insight into this (professional design), thanks!
I never realized how much I worry about realism, now after this comment I thought about art in general and realized something. With every drawing, I stop at about 90% completion, even after weeks of working on something. I've realized that this is because I worry about the outcome - that the final touches put so much pressure on me that it needs to be perfect (not that they are perfect at the end) that I would rather avoid facing a possible bad outcome.
However, who cares if 1-2 parts could have been more realistic? I would cut in half the time I spend on drawing if I worried less on technical stuff rather than design.
And the "intentionally messy" mentality is so interesting, you have just given me inspiration to abandon realism and get back to sketches and designs For the past year I've felt a dead end, as I felt like I am just copying a reference photo (and technically, I do...)
i LOVE 3D and I would like to think I'm good at it free hand, so I'm gonna go and draw something this week
thx again!
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aeonsiege In reply to TarcDnB [2012-07-27 10:07:44 +0000 UTC]
Goodness! No! Don’t give up on realism. Just make yourself more versatile. Realism is a good way to train your eye on proportion. Abstract is something artists do to express a point. For example, caricature is something to express an individual’s personality or prominent feature. So say, a person has a big nose. I don’t think individuals are created with noses bigger than their heads but that’s one way an artist can exaggerate someone’s features. You don’t exaggerate something if you don’t know what to exaggerate. That will only create a distortion, not exaggeration. And there’s a big difference between the two. So even caricaturists know how to do realistic drawings. Again, realism is a good training but it takes confidence to create an abstract. And even at that there is a limit to what can be considered art. You have to get your basics down pat or you’d end up like those pseudo artists, just because they doodle they call themselves artist even though they don’t really know how to draw. I am no fan of Picasso but I respect the man for his genius and skill and his principle. He did all those cubism and abstract stuff to express a point. But if you look at his earlier works, he can do realism like any other artists. So when you come up with a technique or style, what is it that you are trying to express? Is it a message or your skill? I admire people who create realism for their skill and patience. I think if you have a little talent, patience can take you a long way to get to a realistic drawing. On the other hand, I do admire people who can create a work of art other than realism, just because of their nerve. It takes guts to do one, and a high level of skill and experience to do it right
I am also learning. And I also take time when I am almost complete. I love realistic drawings, but I don’t like to finish them either. I just do enough to make it presentable. I have a lot of unfinished drawings waiting for me to get back at them. But I don’t want to force myself cause it takes the fun out of it
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TarcDnB In reply to aeonsiege [2012-07-28 17:57:57 +0000 UTC]
You keep saying such interesting things! Having compared realism vs astract I see it somewhat differently now.
I didn't know that about Picasso, but I remember Dalí was also not that amazed by realism - yet he was very good at that. Secretely, I really admire artists who let go and create such out-of-the-world paintings, I have never even attempted to do anything non-realistic. I did design stuff and just drew 3D, like objects, letters or anything ut everything was always on a 3D plane.
Now it's time to continue the abandoned drawings you mentioned It should make you motivated and ready for work again
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aeonsiege In reply to TarcDnB [2012-07-29 14:40:07 +0000 UTC]
I am and i hopefully shousl be able to upload them this week. I'd be looking forward to yours as well
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