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BraddyApples β€” LSW Sprite Tutorial 001: Basics

#howto #lsw #pixel #pixelart #tutorial #howtotutorial #howtospritelsw
Published: 2016-04-05 15:43:04 +0000 UTC; Views: 23932; Favourites: 190; Downloads: 419
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Description Here's my quick tutorial on how to sprite in LSW.

Base Used:
braddyapples.deviantart.com/ar…
Credit to


New Hair tutorial here:
www.deviantart.com/braddyapple…
Related content
Comments: 61

brotherson34 [2022-02-09 22:32:50 +0000 UTC]

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AuditorePaul [2020-10-23 04:57:16 +0000 UTC]

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lepommejamez [2018-04-09 00:07:18 +0000 UTC]

Check out what i did! In my profile i have a gif preview i made!, id love it if you could check it out and give me feedback to improve! Thanks!

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AntomTheTimeTraveler [2018-02-12 17:20:58 +0000 UTC]

Β this is what i made,i liked the resultΒ 

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TheDragonBallSpriter [2017-09-16 07:10:19 +0000 UTC]

Β this is what I made using this tutorial

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BraddyApples In reply to TheDragonBallSpriter [2017-09-18 19:28:22 +0000 UTC]

Great start! I hope to see more from you!

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TheDragonBallSpriter In reply to BraddyApples [2017-09-19 07:11:02 +0000 UTC]

Thanks

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OmniDragonLionGod27 [2017-03-19 03:02:23 +0000 UTC]

This can be useful for me,thanks

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theredheadhenry [2016-12-29 23:33:42 +0000 UTC]

Well done!

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NOANYX [2016-11-27 10:14:23 +0000 UTC]

cool, thnx

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CocoaAndTea [2016-11-12 05:09:14 +0000 UTC]

oh wow I finally get what those color palettes mean now.

Thank you so much.

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pandemuertos [2016-10-26 21:33:05 +0000 UTC]

great tutorial!

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zungzwang [2016-10-25 23:43:54 +0000 UTC]

Definitely an helpful tutorial for those interested in doing sprites! Good job!

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BraddyApples In reply to zungzwang [2016-10-26 00:01:54 +0000 UTC]

Thanks!

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bnorwood [2016-05-01 05:50:38 +0000 UTC]

creating hair is alot more of a strugle than you think could be a lil more detailed but its good

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BraddyApples In reply to bnorwood [2016-05-01 20:03:43 +0000 UTC]

I gave the most basic outline for it. Draw it with the pencil tool. Everything from there is based on the artist's skill.Β 

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Watashi-Sensei [2016-04-26 16:56:35 +0000 UTC]

Always wanted to try making sprite, but I never knew how. But hopefully I can have a try, after reading this

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BraddyApples In reply to Watashi-Sensei [2016-04-26 17:43:12 +0000 UTC]

Good luck!

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Watashi-Sensei In reply to BraddyApples [2016-04-26 21:21:08 +0000 UTC]

^^

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Zasif [2016-04-19 07:14:39 +0000 UTC]

Very nice.

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Zasif [2016-04-19 07:13:37 +0000 UTC]

nice

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Zasif [2016-04-19 07:13:29 +0000 UTC]

Very impressive mate, very unique character

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Zasif [2016-04-19 07:13:21 +0000 UTC]

Very impressive mate, very unique character.

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Zasif [2016-04-19 07:13:07 +0000 UTC]

Very impressive mate, very unique character.

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Zasif [2016-04-19 07:12:50 +0000 UTC]

Very impressive mate, very unique character.

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Zasif [2016-04-19 07:12:38 +0000 UTC]

very impressive mate, very unique character.

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Wolfbane9 [2016-04-09 23:06:05 +0000 UTC]

This is LSWi, not LSW.

I saw your defense about calling them LSW, but that still makes the tutorial misleading. Cake, for instance, is an umbrella term used to describe many different kinds of cakes. Everything under that umbrella is a cake. BUT when referring to an individual cake you do not just call it "Cake." You call it what it is: "Banana Cake", "Chocolate Cake", etc. It may still be cake, but it is not that simple. You mentioned the "current LSW style" as well. This is actually quite nonsensical because there have been no official games released in that style. The official LSW style is still what it officially was upon creation--not what fans deem it to be. It's like making a new fan-made Zelda game with different conventions and saying "this is the new Zelda standard." It's wrong.

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BraddyApples In reply to Wolfbane9 [2016-04-10 23:45:43 +0000 UTC]

You calling this LSWi shows you aren't very learned about the LSW style.

You are wrong.Β This is definitely not LSWi.

LSWi is limited to Angryboy's style and those who sprite in that same style.

Your cake metaphor is also... wrong. Well, maybe not wrong, but it is pointless. The term Cake would correlate to "Sprites". The individual labels, "chocolate", "banana", etc, would refer to the spriting style it's more closely related too. JUS, LSW, pokemon, overworld, etc.

Labeling a certain spriting style any further than "LSW" would be the equivalent of saying "A banana cake with pink frosting, more sugar, more eggs, double layered, sprinkled with walnuts and sprinkles." It's unnecessary.
It's much easier to say "It's a banana cake from Big Cake Bakery." That let's the audience know the style of cake that's presented without unnecessary labeling.

You can just call this a tutorial for spriting in My LSW style. Sorry, you got confused about intricacies.

By your logic, there is no reason to make an official "LSW" tutorial sprite. If we aren't able to deviate from the style, then just copy paste the retro-LSW sprites.

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God-of-Death-Alex In reply to Wolfbane9 [2016-04-10 09:47:45 +0000 UTC]

Thanks, that is what I meant, I'm glad to see there are some people who get my point.

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Tempester101 In reply to God-of-Death-Alex [2016-08-17 11:35:24 +0000 UTC]

you know your stuff

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God-of-Death-Alex In reply to Tempester101 [2016-08-17 11:45:58 +0000 UTC]

More or less.

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AubreiPrince In reply to Wolfbane9 [2016-04-10 02:56:17 +0000 UTC]

What is LSW you ask? Well what you should already know is that it stands for Legendary Super Warriors and was created for the Gameboy. It featured chibi like sprites and is centered around the plot of DragonBall Z. But that's another story.

Β 

LSW Sprites were first ripped from the Gameboy color games by people that go by the name of 'Bonzai', 'Grim' and a few others. Through the course of 9 years, LSW went through quite alot of phases that many of us here on the forum had even created and used such as Standard Shaded LSW, LSW Advanced, LSW Revolutions, Neo LSW, LSW VRP and more. A style that you may or may not be aware of is called LSWI. This variation of LSW was created by Angryboy and was the first style to shift away from the 'no neck, Lugz boots, baggy trousers' look and provide more detail and form to LSW.

Β 

LSWI: (2010-2011)

The style included noses, no black outline under shoe and most importantly a new and improved style of shading. This variation of LSW became extremely popular to fans of DBZ sprites and I believe it widely increased the familiarity of LSW. There were several sprite sheets uploaded for this style, and it wasn't just Angryboy. There were 2 more variations that Angryboy made to LSWI, and it was LSWI2 and LSWI3.

Β 

These variations were made to improve on the flaws of LSWI and hopefully benefit the direction LSW spriting. These variations include slightly fixing proportions to that of a normal body and improving shading to make it less messy and out of place, while keeping it effective.

Β 

LSWI was only a variation of LSW that was made by Angryboy. However it has had a huge influence on the way we sprite and was majorly involved in the evolution of LSW to what it is today. Other influences that have helped evolve LSW were spriters know as MistahJayden, Afro, MasterChefX and Luka. Currently, there are a large majority of spriters out there (including myself) who have molded their own styles of spriting akin to modern LSW.

Β 

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Celio-Hogane [2016-04-09 15:36:09 +0000 UTC]

This is a fun parody tutorial.

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God-of-Death-Alex In reply to Celio-Hogane [2016-04-10 09:44:42 +0000 UTC]

It's not really.
It's explaining how to shade in that style (which I won't call LSW because I already commented on that).

The only problem I see with this style is that it's "base"-centric, in other words you need bases to make sprites (or at least 80% of them), not that there's a problem but it becomes kind of boring when most LSW-inspired sprite sets have the same moves.

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Celio-Hogane In reply to God-of-Death-Alex [2016-04-10 11:40:46 +0000 UTC]

"Repeat the process to make more outfits" if thats not a parody tutorial i don't know what it is, i think i know less now that when i readed it.

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BraddyApples In reply to Celio-Hogane [2016-04-10 23:28:57 +0000 UTC]

Well, I wasn't gonna be an asshole, but you're being a dick...so...

If you can't follow the tutorial, you're just not experienced enough in either art or English as a language. I'm not teaching you where to place shadows in your sprite, but you should be aware that they exist and you should have a general idea of how they work. If you can't figure it out, you need to practice more art from life then, since you don't grasp the concept of light yet. I'm not teaching you english.

If you do understand both English and Art, yet are still having a hard time following this tutorial... well, you're probably just an idiot. Using Paint is probably the simplest art program to use. If you can't figure it out... sorry for your loss.

"Repeat the process to make more outfits." Implies to scroll back up to the tutorial and create things in the same way you would create the hair by using the pencil tool and eraser tool. If you can't figure out how to draw with your mouse, then you need more help than could fit in a deviant art tutorial.

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Celio-Hogane In reply to BraddyApples [2016-04-10 23:53:08 +0000 UTC]

Oh, i can follow the tutorial perfectly, if it had any part of real tutorial, "Draw stuff" is a super easy thing to do, and super useless.

"you should be aware that they exist and you should have a general idea of how they work."

So you are not teaching anything at all actually, "put a light color to add light" for the love of got, your tutorial is written in a way it feels like you are trying to explain how your sonic OC is the coolest one.

"Implies to scroll back up to the tutoria" Seriusly, repeat tutorial? Do you even understand how stupid is that is?


PD: "Well, I wasn't gonna be an asshole, but you're being a dick...so..."

Well i was trying to make a joke about how bad it was, not trying to be a dick, HE made me speak like a dick, but with this reply you made... yeah you actually deserve it kid (If you are thinking about saying your age forget it, you are a kid).


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BraddyApples In reply to Celio-Hogane [2016-04-11 00:02:34 +0000 UTC]

Alright, bud. You're done. Apparently you can't follow tutorials... your art shows that already. This tutorial was for beginners like you(Yes, you are a beginner. I've seen your work). It's mean to translate a basic knowledge of art into sprite form. Again, if you don't understand that, you have a lot of learning to do. Hell, my art page actually shows my age. I don't think you can call people "kid" if you're actually a kid yourself. Sonic OC? I've never done anything sonic related in my life. Sounds like you're purposefully trying to be an ass. Are you jealous? I'm just better... it's what happens when you do something for awhile without your head up your ass.

If you post again, you will be reported for harassment and spam. Have a nice life.

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God-of-Death-Alex In reply to Celio-Hogane [2016-04-10 16:17:02 +0000 UTC]

He basically means "if you've been able to design the hair style of your character (outline, shading etc.), you're getting the hang of it, so to complete the sprite try making different outfits and choose your favourite, or combine elements of each to make your definitive one".

It's not really teaching how to sprite your character/s in his style, but how to shade and design it/them; or if we want to be evil, how to edit a base to make your own character, not that there's anything wrong with that because when you start you usually edit other people's works to make your own and see if you improve your knowledge and skills.

But if you don't look at examples in real life and draw on your own you'll be stuck in that level of pixelling ability.

Another problem I noticed while reading it a little is that the light-source (for the base sprite) is not the same for the entirety of the sprite. The head receives light from the right while the body gets light from the left (or above him).

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BraddyApples In reply to God-of-Death-Alex [2016-04-10 23:32:00 +0000 UTC]

"Another problem I noticed while reading it a little is that the light-source (for the base sprite) is not the same for the entirety of the sprite. The head receives light from the right while the body gets light from the left (or above him)."


This is partially true. LSW is basically a form of Chibi; sprites usually have large heads andΒ stylizedΒ bodies. While we do keep a consistent light source between the body and hair, the face usually isn't shaded very much. I've seen some LSW spriters barely shade the face at all and make it extremely large and flat. It's jut part of the style.

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Celio-Hogane In reply to God-of-Death-Alex [2016-04-10 17:57:03 +0000 UTC]

Maybe you are not getting what im saying, im trying to say this tutorial is so bad is actually funny, thus a parody tutorial.

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AubreiPrince In reply to Celio-Hogane [2016-04-11 02:30:47 +0000 UTC]

Hidden by Owner

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God-of-Death-Alex In reply to AubreiPrince [2016-04-11 09:45:53 +0000 UTC]

:-\
That's definitely how NOT to talk with somebody, regardless if they're wrong or right. I hope you were joking there (or it's a reference to some comments, I don't know).

We should have a constructive discussion (and I personally enjoyed talking with you guys), but name-calling and saying "you have [n] watchers" and such isn't really appropriate.

You could help him telling the mistakes he makes, eg. the palettes he uses for his sprites don't make them lively, the lineart is too simple, there's not enough contrast between colours, he does staircase banding a lot, things like that.

Also redirect him to some colour tutorials, explain pixel terms (like the staircase banding I mentioned) etc. .
For people who have started or don't know certain terms, I always link to this topic:Β pixeljoint.com/forum/forum_pos…

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God-of-Death-Alex In reply to Celio-Hogane [2016-04-10 19:11:53 +0000 UTC]

Ah, I see.

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God-of-Death-Alex [2016-04-07 17:28:28 +0000 UTC]

LSWi*
or if it's not, at least say it's different from the LSW style.

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BraddyApples In reply to God-of-Death-Alex [2016-04-07 18:58:32 +0000 UTC]

It's actually just LSW.

LSWi is a spin-off style of LSW created by AngryBoy quite a number of years back now. The whole style itself, however, is just referred to as LSW as it fits relatively with the same size and proportions.

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God-of-Death-Alex In reply to BraddyApples [2016-04-07 23:06:09 +0000 UTC]

But not shading. That's why I'm telling you everyone is labelling the style... or well, to be more precise, their "LSW sprites" wrong.
Nobody will listen though...

The LSW style comes from the GameBoy videogame and looks like this:Β spritedatabase.net/game/666

Your version is an updated/original/personal view on that style, but not that style.

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BraddyApples In reply to God-of-Death-Alex [2016-04-07 23:46:13 +0000 UTC]

I mean, if EVERYONE is labeling their sprites wrong... you should just go with it?

Yes, those are the original LSW sprites; I am very aware of them. DB Vortex sprited in that style years and years ago, but the style was refined over and over and over again. We call the original LSW style "Retro LSW" and the sprite tutorial I've posted demonstrates the current LSW style. At the end of the day, it's still a sub-part of LSW. It might not be the original style, but it's still of style of LSW. In this sense, these sprites still fall under the umbrella term "LSW".

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God-of-Death-Alex In reply to BraddyApples [2016-04-08 01:03:54 +0000 UTC]

"I mean, if EVERYONE is labeling their sprites wrong... you should just go with it?"
I won't. It's not an official thing, so no.

But anyway, I wasn't really against you, but only venting in general.Β I see your points, I just don't agree with them; no hard feelings.

Happy spriting!

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AubreiPrince In reply to God-of-Death-Alex [2016-04-10 02:55:42 +0000 UTC]

Hidden by Owner

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