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Published: 2012-07-21 01:48:22 +0000 UTC; Views: 31; Favourites: 0; Downloads: 2
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Description
changes in Cro based upon suggestions by ~stephhunt in [link]Cro without the chest design looks more streamlined (and less like green lanturn)
I just thought the horizontal spikes looked cool. ~stephhunt went with a vapor look, which led me to the idea demonstrated by the seven torso sketches at the bottom. Always considered Cro's bars coming from his body as control rods (keeping with radioactive theme), but this takes it a step further to them regulating his body. Removing them increases power output, but decreases his body's stability. Real problems don't start until three are removed and instability causes loss of an arm. Increased power output also allows different abilities. Once five control rods are removed, get ultimate attack with combined energy output manifesting in giant ball held in place by bitrigonal pyrimidal prism, with a control rod at each vertex.
Also attempted graphite only Cro to see what it is like to draw him without using digital tricks. Should make another attempt (so I do not rely on computers when they revolt... this one's been getting strage ideas and giving stranger looks)
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Comments: 2
stephhunt [2012-07-24 00:30:02 +0000 UTC]
I love how you made him just melt away! It looks really cool. Crow's design is really well done, (I meant to mention it much earlier but can't recall if I did...), and he's really fun to draw too. I love what you did with the bars from his body also.
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cpt-plaid In reply to stephhunt [2012-07-25 02:28:52 +0000 UTC]
his spikes and bars were originally mostly cosmetic; had thought about removing bars to make a cudgel, but nothing this extent
it was with your vaprization idea that brought this about
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