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fractalyst — Inside the polycubitane

Published: 2011-01-18 03:20:36 +0000 UTC; Views: 764; Favourites: 20; Downloads: 255
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Description Based upon and his house of mirrors technique,
[link]
and thanks to for the heads up on it.

Original: Cubitane: [link]
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Comments: 28

sed [2011-01-25 01:29:18 +0000 UTC]

Gee I shouldnt even be thinkin what Im thinkin!!! Im stayin away from my Bryce tonite now!!!

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fractalyst In reply to sed [2011-01-25 12:12:53 +0000 UTC]

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kuzy62 [2011-01-22 00:46:15 +0000 UTC]

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fractalyst In reply to kuzy62 [2011-01-23 03:41:59 +0000 UTC]

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GypsyH [2011-01-20 09:36:06 +0000 UTC]

Excellent Paul!!!

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fractalyst In reply to GypsyH [2011-01-21 15:27:07 +0000 UTC]

Thanks!

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jazzilady [2011-01-19 18:31:10 +0000 UTC]

Really nice!

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fractalyst In reply to jazzilady [2011-01-19 20:40:16 +0000 UTC]

Thanks!

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jazzilady In reply to fractalyst [2011-01-20 02:19:57 +0000 UTC]

You're welcome!

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Ton-K300 [2011-01-18 19:07:13 +0000 UTC]

Excellent!

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fractalyst In reply to Ton-K300 [2011-01-18 21:44:01 +0000 UTC]

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Ton-K300 In reply to fractalyst [2011-01-19 12:57:24 +0000 UTC]

Welcome

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MarkJayBee [2011-01-18 15:34:38 +0000 UTC]

Brilliant image! Love the 'glassiness' of it, like a
transparent, infinite hall of mirrors

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fractalyst In reply to MarkJayBee [2011-01-18 16:34:11 +0000 UTC]

Thanks!

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VickyM72 [2011-01-18 09:58:48 +0000 UTC]

Awesome Paul! Looking forward to the 360!

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fractalyst In reply to VickyM72 [2011-01-18 16:33:51 +0000 UTC]

Thanks!

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VickyM72 In reply to fractalyst [2011-01-18 16:42:35 +0000 UTC]

Well there's a few things you could do on top of that. You could use the sun on the outside to help light it, move the lights around and change the colors of them, or only use lights on the outside of the cube. Usually changing the colors of the lights gets rid of that glaring white light, but you'd still probably have to move it in this particular case

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fractalyst In reply to VickyM72 [2011-01-18 21:47:45 +0000 UTC]

Thx!

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fractalyst In reply to VickyM72 [2011-01-18 16:33:34 +0000 UTC]

I 'guess' if I knock down the specularity, I'll get a more pure reflection instead of getting the washed out color in subsequent reflections too??

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xeno66 [2011-01-18 03:30:54 +0000 UTC]

very cool one!

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fractalyst In reply to xeno66 [2011-01-18 03:47:43 +0000 UTC]

Thanks, working a 360 panorama view now..

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xeno66 In reply to fractalyst [2011-01-18 14:48:57 +0000 UTC]

I like 360 when I get it right.. Haven't mastered that properly...

Keep it up!

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fractalyst In reply to xeno66 [2011-01-18 16:37:57 +0000 UTC]

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xeno66 In reply to fractalyst [2011-01-18 17:45:59 +0000 UTC]

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ShippD [2011-01-18 03:28:07 +0000 UTC]

awesome work Paul

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fractalyst In reply to ShippD [2011-01-18 03:48:15 +0000 UTC]

Thanks Darren- working a 360 panorama now...

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ShippD In reply to fractalyst [2011-01-18 04:00:57 +0000 UTC]

no prob paul.....coool

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fractalyst In reply to ShippD [2011-01-18 16:37:22 +0000 UTC]

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