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sentimentalfreak — Go your own way...

Published: 2006-10-10 13:42:43 +0000 UTC; Views: 3050; Favourites: 60; Downloads: 32
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Comments: 52

sentimentalfreak In reply to ??? [2012-04-12 14:22:57 +0000 UTC]

Ha, yeah sometimes I can overdo the grain

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SoulfulBubbles [2011-05-03 10:01:57 +0000 UTC]

0.0 love it

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sentimentalfreak In reply to SoulfulBubbles [2011-05-03 11:28:21 +0000 UTC]

Thanks, hey, it might take me a little while to answer all your comments, but I will get there, in time

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SoulfulBubbles In reply to sentimentalfreak [2011-05-03 12:02:52 +0000 UTC]

its all good ^-^

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yoman3d [2010-06-11 18:38:32 +0000 UTC]

heh, people in photography always do everything to remove the disturbing noise, and people in digital art - CG, always put there some, to achieve a look like a real photo...

interesting

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JinnBhai [2008-12-19 17:28:21 +0000 UTC]

You were never going to upload this?
Dude. Seriously.

The noise is bothersome but the concept rapes ne problems out of the picture!

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sentimentalfreak In reply to JinnBhai [2008-12-19 17:29:38 +0000 UTC]

lol thanks, I think it looked crap so the noise was done in photoshop

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JinnBhai In reply to sentimentalfreak [2008-12-19 17:37:00 +0000 UTC]

You mustv just woken up when u thot that cuz that is a pretty damn powerful picture!

N that DD was crazy good. i was thinking NO WAY this is VRayed!

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sentimentalfreak In reply to JinnBhai [2008-12-19 17:50:20 +0000 UTC]

it's vray alright

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JinnBhai In reply to sentimentalfreak [2008-12-19 17:55:12 +0000 UTC]

Awesome stuff (Y)

I have ACAD, C4D, 3DS 09, Rhino n Sketchup on my comp atm.

Only ever used ACAD n Sketchup

But VRAY for that was REALLY powerful, so im thinking for PROPER 3D software's it must be a typhoon in terms of performance.

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sentimentalfreak In reply to JinnBhai [2008-12-19 18:03:45 +0000 UTC]

it just does rendering, I use 3dsmax for making models etc

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JinnBhai In reply to sentimentalfreak [2008-12-19 19:43:34 +0000 UTC]

Yeah i know
But its powerful rendering thats wat im saying.
3D max is a doozy.
I had to make a simple, no materials facade of a house for an assignment n i ended up giving up n making it on CAD!

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sentimentalfreak In reply to JinnBhai [2008-12-19 19:51:32 +0000 UTC]

lol yeah I think cad is better suited to stuff like that

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shawitt [2008-09-04 20:19:44 +0000 UTC]

except of some noise bothered me, composition looks nice.

i think you can rethink it again

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sentimentalfreak In reply to shawitt [2008-09-05 05:48:37 +0000 UTC]

ah yeah that was just a test, I wasn't ever really going to upload it thanks

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flufdrax [2008-06-15 03:03:14 +0000 UTC]

This is very nifty. Would be perfect for a background on a computer. Great job.

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sentimentalfreak In reply to flufdrax [2008-06-15 03:07:49 +0000 UTC]

thanks, you can use it if you really want lol

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flufdrax In reply to sentimentalfreak [2008-06-15 14:38:12 +0000 UTC]

Thank you

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lyc [2007-12-26 04:51:10 +0000 UTC]

love the depth of field! you're really good, i should get my rendering system to a stage where you can use it

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sentimentalfreak In reply to lyc [2007-12-26 06:12:45 +0000 UTC]

thankyou

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Igorius [2007-12-03 14:47:02 +0000 UTC]

Again.. GI rulez!
Nice one.

About the grain/moise.
It reminds me on the LightTracer in 3D Max.
When set to low settings...

It makes then a weird compromise
between speed and artistic feel...


Best

Igor

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sentimentalfreak In reply to Igorius [2007-12-03 18:40:41 +0000 UTC]

ty

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pixelbudah [2006-10-14 13:22:31 +0000 UTC]

nice work mate

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sentimentalfreak In reply to pixelbudah [2006-10-14 18:06:06 +0000 UTC]

thanks

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Frexe [2006-10-12 13:56:31 +0000 UTC]

Dude! Thats awesome!
The grain is a nice effect, it reminds me of those documentary's where they show the inside of the lung.

It also reminds me of The Downward Spiral - Nine Inch Nails... Although it's hard to tell if it's a spiral.

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sentimentalfreak In reply to Frexe [2006-10-12 17:11:19 +0000 UTC]

thanks frexe

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homigl14 [2006-10-12 02:03:53 +0000 UTC]

whoaa loving the color and the twisttt very cool abstract work

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sentimentalfreak In reply to homigl14 [2006-10-12 10:26:08 +0000 UTC]

ty

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ladyofthemists [2006-10-11 22:17:49 +0000 UTC]

I thought this one was a photo! Awesome render

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sentimentalfreak In reply to ladyofthemists [2006-10-12 10:26:20 +0000 UTC]

thanks lady

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ladyofthemists In reply to sentimentalfreak [2006-10-12 13:29:05 +0000 UTC]

You're welcome

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AdamTogstad [2006-10-11 12:13:35 +0000 UTC]

blurriness makes it kind of mysterious... i like this good job!

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sentimentalfreak In reply to AdamTogstad [2006-10-11 16:54:05 +0000 UTC]

ty

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ienrdna [2006-10-11 11:25:06 +0000 UTC]

kool and wonderfull

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sentimentalfreak In reply to ienrdna [2006-10-11 16:55:26 +0000 UTC]

thanks ienrdna

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Security16 [2006-10-11 00:15:09 +0000 UTC]

Reminds me of the blue stuff in the stargate
very cool

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sentimentalfreak In reply to Security16 [2006-10-11 07:46:14 +0000 UTC]

*thinks of dr who*

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Jason-C [2006-10-10 22:29:34 +0000 UTC]

Bloody impressive render, this really does look like a moody macro photograph. The grain truly does look great in this image, you've done it again!

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sentimentalfreak In reply to Jason-C [2006-10-11 07:46:34 +0000 UTC]

lol thankyou mr jason

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GoldenOuroboros [2006-10-10 19:54:13 +0000 UTC]

You have some very strange ideas and yet the results you achieve are great

Very nicely done S.F

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sentimentalfreak In reply to GoldenOuroboros [2006-10-11 07:47:54 +0000 UTC]

they are all pretty much tests, messing around, experiments thanks

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GoldenOuroboros In reply to sentimentalfreak [2006-10-11 08:25:54 +0000 UTC]

It's the only way to learn

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DuCkliNdpo [2006-10-10 15:17:55 +0000 UTC]

the grainy/noisy render kinda ruins an otherwise very nice concept

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upsilonh24 In reply to DuCkliNdpo [2006-10-12 01:15:09 +0000 UTC]

I can't agree. I think the grainy look makes it very cool. It gives and intriguing dimension to the image - more than sharp edges that's for sure...

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sentimentalfreak In reply to DuCkliNdpo [2006-10-11 07:48:26 +0000 UTC]

thanks

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pow-esc In reply to DuCkliNdpo [2006-10-10 15:38:08 +0000 UTC]

in my opinion the grain is what makes this interesting! i think it adds a lot to this "photo feeling" mainly achieved by the great dof.
i ike it a lot!

^esc

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DuCkliNdpo In reply to pow-esc [2006-10-11 04:40:26 +0000 UTC]

i usually don't mind grain, but i think it's overused in this one

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JoKeR0720 [2006-10-10 15:07:27 +0000 UTC]

I'd like to know how you are doing these wired mesh renders... Do you just use splines?

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sentimentalfreak In reply to JoKeR0720 [2006-10-10 15:11:43 +0000 UTC]

particles really, the splines just show thier path

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JoKeR0720 In reply to sentimentalfreak [2006-10-10 16:27:58 +0000 UTC]

Shweet.... You must teach me the ways, great master!

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