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zikes — Emote Tutorial 2

Published: 2006-01-24 16:37:09 +0000 UTC; Views: 12480; Favourites: 183; Downloads: 836
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Description The long awaited follow-up to my first emote tutorial 's finally here! This was done between 12 and 3am, so spelling mistakes and whatnot can be blamed on that.
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Comments: 57

Mrichston [2006-01-24 17:07:59 +0000 UTC]

Maybe this is why some ppl say that some of my emoticons should be faster. I tend to use small delays like 3/100 and 5/100 sometimes. I have studied some of dA's famous emoticonist to learn about emoticon making and seen even 0 delays. i have actually been looking for more advanced tutorials like this.

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zikes In reply to Mrichston [2006-01-24 17:41:44 +0000 UTC]

Using a higher delay and moving the object further can still give a very smooth animation, but it takes a bit of practice. One technique I use when I'm unsure is to make a frame for each pixel of movement and start trimming it by removing every other one, every second and third one, and so on, until it's got the right speed and smoothness. In some instances it requires such a fast movement that something can jump 30-40 pixels in just a couple of frames. When that happens, cartoon-like "speed lines" can be put into the second frame to show the course of movement, but they need only remain for a tenth of a second to be effective. I used that technique in one of my avatars, here: [link] Give it a frame-by-frame look to see what I mean

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Avhaz [2006-01-24 17:06:55 +0000 UTC]

Nice

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zikes In reply to Avhaz [2006-01-24 17:47:41 +0000 UTC]

Thanks!

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Ghost-001- [2006-01-24 16:55:29 +0000 UTC]

good job zikesssss :-D

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zikes In reply to Ghost-001- [2006-01-24 17:47:49 +0000 UTC]

Thanks!

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