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Chromattix — Test - Procedural Vue Planets

Published: 2009-03-13 10:30:44 +0000 UTC; Views: 13231; Favourites: 234; Downloads: 0
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Description It may not be the most artistically breathtaking thing to show in your inbox, but don't under-estimate it - these planets were made using NO image-based textures at all! virtually made from nothing but clever use of filters and functions alone!

That's right, 100% pure Vue work right here The function editor (not that I'm pro at this challenging yet powerful aspect of Vue but have spent hours experiemnting recently) can be used to create some stunning materials as these here which when applied to a series of layered spheres, can make very realistic planets! So imagine how much cooler this would be if I did work my Photoshop magic over it, but that would defeat the purpose of my test here

Some of the advantages of fully procedural materials include:
- Uses WAY less memory, each planet-object and their materials don't even use one MB of space (lol, bit of a pun in there)
- Dosn't get that "distortion" at the polar areas of the sphere that image-based textures do, so these planets can be rotated and viewed from any angle without weird "polar suction"
- Higher detail, since image-mapped textures lose quality fast as you approach closer, these do too an extent and become a bit blurry, but not in an unnatural "pixellated" way
- Easier to edit, rather than making a new map for a new planet all over again, the proportion of land to sea can be easily be changed, as can the colours of the planets, the level of cloud-cover and how swirly they are and so on.

This is a preview showing 2 of 4 planets I have made for a high-grade resource pack for Vue users that I'll intend on selling on Cornucopia (gotta get a store account first ) like most things there, it won't be expensive, but since this is an original idea that practically every Vue artist will wnat, hopefully it can reel in some pocket money for me, whilist giving Vue user's the best planets available to use in their sci-fi scenes (Most of the space-related stuff there at the moment is really dissapointing )

A far bigger (and dearer) pack is in the making, it will contain these four planets plus a shitload more! things like Ringed Gas Giants, Suns and even nebulae that I have made directly in Vue - for Vue

Might move to scraps later, depends on how many faves it gets (I don't think it would get much )
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Comments: 163

Chromattix In reply to ??? [2009-03-13 11:17:42 +0000 UTC]

Yeah, I can tell yours take a long time. Well it's hard for me to remember what function I started with, since it has changed so heavily, but it was likely from a volumetric cloud with turbulence already in it and changing the fractal-based function, the amount and scale of the turbelence node and a lot of other little bits that eventually made some nice looking clouds. Using actual terrain-productions, especially from Vue 7's new infinite terrains can sometimes be good too...it's all about thinking outside the box really

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hoevelkamp In reply to Chromattix [2009-03-13 11:19:51 +0000 UTC]

Thanks for the hints.

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Norbert2009 In reply to ??? [2009-03-13 10:51:49 +0000 UTC]

I think that is great ... tought I have only one litle thing that I want to know. Their is a reflected sunlight on the water in the Atlantic ocean that does not make so real... I dont know and I want to know it you wanted that.... or even some clouds on the south east africa. Maybe it is just me who is not used to see Earth images.

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Chromattix In reply to Norbert2009 [2009-03-13 11:00:34 +0000 UTC]

Hmm, the picture I tried to find as an example seems to not show in Google searches, but if you have ever used a Mac and seen it's "space images" screensaver, there's one of Erath viewed from about this level and the sun makes a distinct "shiny spot" on the seas, this looks particularly good of the sun or planets were to be animated and you could notice how the shinyness dissapears when the sun's reflection moves from sea over to land

Oh, the fact that it looks like Africa is pure coincidence if you sa wthe whole planet, you'll see it's not very earth-like at all, since I have little control over the random "shapes" of the continents

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Norbert2009 In reply to Chromattix [2009-03-13 17:09:18 +0000 UTC]

Oh ok... so you cant control Vue 7.... hummm they could add an option for controling shapes no?

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Chromattix In reply to Norbert2009 [2009-03-13 23:48:25 +0000 UTC]

You can control it when it comes to making natural shapes based on fractal-based filters and a whole bunch of other confusing stuff, the outlines of patterns like the continents still area bit random, but I guess that works well since there's no proper "shape" for landmass to be, the Earth's continents are just random shapes after all - they only look familiar because we have mapped and came familiar with them

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Norbert2009 In reply to Norbert2009 [2009-03-13 10:52:18 +0000 UTC]

There*

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Smiling-Demon In reply to ??? [2009-03-13 10:45:48 +0000 UTC]

thats damn impressive.

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Stollrofl In reply to ??? [2009-03-13 10:40:49 +0000 UTC]

Ooh, fancy! And you say this was done only using filters and functions? Awesome work!

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Chromattix In reply to Stollrofl [2009-03-13 10:46:42 +0000 UTC]

It sure is many 3D programs do have good capabilities for filter or function-based texturing, since they are far beyond many of Photoshop's less impressive filters (like that "clouds" one everybody uses when they are new ) and Vue has great methods of making something out of nothing as far as realistic materials go, it does take a really long time to make at first, but once you get it, it becomes easily modified for a completely new variation

I guess it's one of those things that takes longe rthan the "usual" way at first, but once you got it - will save time (and memory space) from then on

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annaHAC In reply to ??? [2009-03-13 10:36:47 +0000 UTC]

No images?! Woah, respect!

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Estheryu In reply to ??? [2009-03-13 10:32:37 +0000 UTC]

wao~!very nice!

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