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Chromattix — Test - Procedural Vue Planets

Published: 2009-03-13 10:30:44 +0000 UTC; Views: 13231; Favourites: 234; Downloads: 0
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Description It may not be the most artistically breathtaking thing to show in your inbox, but don't under-estimate it - these planets were made using NO image-based textures at all! virtually made from nothing but clever use of filters and functions alone!

That's right, 100% pure Vue work right here The function editor (not that I'm pro at this challenging yet powerful aspect of Vue but have spent hours experiemnting recently) can be used to create some stunning materials as these here which when applied to a series of layered spheres, can make very realistic planets! So imagine how much cooler this would be if I did work my Photoshop magic over it, but that would defeat the purpose of my test here

Some of the advantages of fully procedural materials include:
- Uses WAY less memory, each planet-object and their materials don't even use one MB of space (lol, bit of a pun in there)
- Dosn't get that "distortion" at the polar areas of the sphere that image-based textures do, so these planets can be rotated and viewed from any angle without weird "polar suction"
- Higher detail, since image-mapped textures lose quality fast as you approach closer, these do too an extent and become a bit blurry, but not in an unnatural "pixellated" way
- Easier to edit, rather than making a new map for a new planet all over again, the proportion of land to sea can be easily be changed, as can the colours of the planets, the level of cloud-cover and how swirly they are and so on.

This is a preview showing 2 of 4 planets I have made for a high-grade resource pack for Vue users that I'll intend on selling on Cornucopia (gotta get a store account first ) like most things there, it won't be expensive, but since this is an original idea that practically every Vue artist will wnat, hopefully it can reel in some pocket money for me, whilist giving Vue user's the best planets available to use in their sci-fi scenes (Most of the space-related stuff there at the moment is really dissapointing )

A far bigger (and dearer) pack is in the making, it will contain these four planets plus a shitload more! things like Ringed Gas Giants, Suns and even nebulae that I have made directly in Vue - for Vue

Might move to scraps later, depends on how many faves it gets (I don't think it would get much )
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Comments: 163

Mindstormer In reply to ??? [2009-03-13 15:00:47 +0000 UTC]

Any resource recommendations on where I could learn more about the function editor? Or did you just learn through trial and error?

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Chromattix In reply to Mindstormer [2009-03-14 00:34:16 +0000 UTC]

The only worthwhile function editor tutorials I've heard of are the ones from Asile FX - an dthey are pretty expensive DVD's so this is just trial and error, I don't even know how to add or connect functions still I just edit the detailed settings of a good one I find from another material

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Mindstormer In reply to Chromattix [2009-03-15 03:05:34 +0000 UTC]

Wow, that planet looks way better than any trial or error I've managed to get by with. I'll have to play around with it some more!

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Vueiy-Visarelli In reply to ??? [2009-03-13 14:27:06 +0000 UTC]

Looks really nice, there! If I ever get Vue, I'll definitely have to pick these up once they're for sale!

I hope they sell well!

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Chromattix In reply to Vueiy-Visarelli [2009-03-14 00:31:45 +0000 UTC]

Thanks, and I keep making the mistae you already have Vue they wouldn't be too much, since it's easier to get a few bucks from a hundred poeple than it is to get a hundred from a few

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KeremGo In reply to ??? [2009-03-13 14:05:50 +0000 UTC]

looks great man! I love it. So many detail there! You should prepare a tutorial about this. Would really useful (at least for me )

Another advantage of procedurals are you can render them either 2000pix or 4000pix - textures will not look streched.

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Chromattix In reply to KeremGo [2009-03-14 00:30:34 +0000 UTC]

I intend of making some Vue tutorials, and perhaps a frew free resource packs in the future, but for really big and detailed things like this - I'd rather keep their creation secret, since I want to try and sell them over at Cornucopia no-one would buy them if they could make their own plus I forget about half of the steps I took anyway, since it wasn't a serious project that I thought would go this far at first, so I didn't bother documenting my steps

But yes, Procedural materials are better for close-ups, of course, if one requires the effect of a planet even closer than this, they could probably simulate that effect high above a spectral atmosphere, but these will no doubt be useful for anyone wanting (good) distant planets

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KeremGo In reply to Chromattix [2009-03-14 14:17:15 +0000 UTC]

yea I read that on other comment - keeping secret and selling on Cornucopia thing. You should do that too - Cornucopia stuff are useful and pretty cheap, so nice library for Vue users. Also if I were you I track the steps of creations like this - would be a good resource for a Vue book someday.

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BinaryRising In reply to ??? [2009-03-13 13:34:20 +0000 UTC]

Ohh, man! Your terraformed moon is great!
So you did this using pheres with textures...? <~<

If you did it like that then your'e just like me with Celestia. OwO

Anyway, this is awesomeness! ^W^

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Chromattix In reply to BinaryRising [2009-03-14 00:25:25 +0000 UTC]

Thanks, that's not really the Moon, in fact, in the 3D scene, the green planet is actually bigger, just further away, the fact that the clos eplanet looks like it has Africa on it is pure coincidence with the randomly generated shapes of the continents...if you saw the whole planet, you'll see it definetily dosn't resemble Earth lol

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BinaryRising In reply to Chromattix [2009-03-14 03:45:40 +0000 UTC]

Thats not the Earth? O~o?

Ha, that really fooled me! -_- It really does looks like the part where Africa and S. America parted!

Thx anyway, and awesome as allways. XD

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Saphirefenix In reply to ??? [2009-03-13 13:31:44 +0000 UTC]

I love the planets, I see what you mean by not artistically breathtaking, you can't do it all in vue after all, but like you said, go into PS and paint over them, add a bunch of details, that would be amazing.

What I do like is the background planet I reallllly love the colours about it.

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Chromattix In reply to Saphirefenix [2009-03-14 00:20:46 +0000 UTC]

Yeah, Maybe I will do a similar scene one day WITH photoshop applied to make it more breathtaking after all, more space-art is on my list, since I've been neglecting the category

Yeah, the background planet was given a tropical theme, very green land and sea colour, in fact, all four planets ahve a slight colour variation, the closet one is just "normal" colours

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MisterScourge In reply to ??? [2009-03-13 13:15:40 +0000 UTC]

Wow, you did this in 3d?
Despite being your watcher for so long, I didn't know that your works are 3D. ><

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Chromattix In reply to MisterScourge [2009-03-14 00:18:06 +0000 UTC]

Yep, this is one of the few deviations I have that's pure 3D with no Photoshop input So it can be easy to look past the fact that (most) of my works have 3D in them, since I usually paint over the renders to give a more artistic look (pure 3D can seem a bit "harsh" on the eyes at times)

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MisterScourge In reply to Chromattix [2009-03-14 03:47:45 +0000 UTC]

I agree with you.
When I do 3D, I usually have to turn down the brightness. *It hurts when staring at it too long*

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ElfMaster64 In reply to ??? [2009-03-13 13:01:08 +0000 UTC]

Dude I don't know if u understand, but You are ...what's the word...awesomly fantasticly stupendouse!!!!!!!!!!!!!!!!!!!!!!

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Chromattix In reply to ElfMaster64 [2009-03-14 00:16:32 +0000 UTC]

Lol, that's three words, not one thanks a lot though, very appreciated

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spastic-plastic In reply to ??? [2009-03-13 12:34:57 +0000 UTC]

stunning in its simplicity

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N0B0D1 In reply to ??? [2009-03-13 12:21:08 +0000 UTC]

Awesome!
Will you make a tutorial? please?

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Chromattix In reply to N0B0D1 [2009-03-13 12:34:55 +0000 UTC]

I have Vue tutorials on my to-do list, but I'm afraid this is one thing I'd rather keep secret (since I'm counting on these earning me some cash off Cornucopia) Plus I pretty much forget how I made many of the functions for the materials since it was just something fun I wasn't taking seriously at first, but started to evolve over weeks, I even saved the materials etc since I knew I may not be able to do the same again

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N0B0D1 In reply to Chromattix [2009-03-13 13:07:32 +0000 UTC]

I understand. But just tell me something: is this "function editor" in the "Edit Material" options? I'm more than happy to mess around myself but I don't recall seeing something related to functions.

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Chromattix In reply to N0B0D1 [2009-03-13 23:58:03 +0000 UTC]

The function editor can be responsible for creating a the bumps, colour, or a few other things, so there's normally a patterned sphere in those parts of which you can right-click (or control-click, whatever) on it and go to "edit function" and then a graph shows up...It's pretty daunting though, so I don't make my own from scratch, I just edit ones close to what I want (like change the amount of turbulence, or the contrast between high and low values etc)

Anyway, a bit more info can be seen in my reply to =hoevelkamp 's comment earlier back

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N0B0D1 In reply to Chromattix [2009-03-14 02:23:15 +0000 UTC]

Ok found it (a little bolt button at the side of some of the parameters in the advanced material editor). It is daunting indeed. Thanks!

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MythArcana [2009-03-13 12:14:19 +0000 UTC]

Yeah, that really is cool. I use Vue 6 and have since version 2 and that really is hard work to get it looking that good. I can do planetary stuff pretty good, but not space stuff...never tried, but I know it is hard. Great work on this, brother.

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Chromattix In reply to MythArcana [2009-03-13 12:29:18 +0000 UTC]

Cool, always good to have another Vue user on board, seeing how we make up only a tiny portion of the already small 3D artists on here sure, when you submit your first render, you can tell me, I might be able to give critique (just don't do it for every follow up scene lol normally when people regularly comment and fave my stuff I visit them at my own accord anyway )

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Ultradragon In reply to ??? [2009-03-13 12:14:09 +0000 UTC]

I should congratulate you for your magical hands


this is awsome

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Chromattix In reply to Ultradragon [2009-03-13 12:26:23 +0000 UTC]

Thanks

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markhossack In reply to ??? [2009-03-13 11:59:12 +0000 UTC]

Fantastic work! They look excellent.

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Chibi-lemon-pop In reply to ??? [2009-03-13 11:52:47 +0000 UTC]

Just when i thought you couldnt get any awesomeeeeeerrr
No base textures? your amazing at art my friend!

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Chromattix In reply to Chibi-lemon-pop [2009-03-13 11:58:06 +0000 UTC]

Lol, never think I can't get awesomer any artist that stops continueing to get awesomer over time will only be left feeling like there's nothing more to conquer But glad you liked it, and yep - no image-based texturing used at all

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Chibi-lemon-pop In reply to Chromattix [2009-03-13 12:04:21 +0000 UTC]

Oh my, no texturing.. I wish i had big fancy programs, all i have is paint, but it works for my pixel art. I HAD paintshop pro 6, but the trial ran out, and i dont have enough money to buy it

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Chromattix In reply to Chibi-lemon-pop [2009-03-13 12:15:32 +0000 UTC]

Wow, I don't run into many that had Paint Shop Pro 6 - that's all I had for like - the first four or five years of my digital art life yep, I only used Photoshop itself for the first time in early 2006, I was able to learn it rather quickly since I learned the basic termiology of certain features due to the similaries to Paint shop pro 6

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CorporalNobbs In reply to ??? [2009-03-13 11:37:08 +0000 UTC]

I think i'm in love with you matt...


no seriously... YOU"RE AWESOME!
:lust:

I've been playing around with vue and i've got the opportunity to work with a client (EA Design Group) on a project in the future because of it... probably sell the Vue stuff on a per image basis instead of my "hourly rate" like i normally work for.

again... you!!

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Chromattix In reply to CorporalNobbs [2009-03-13 11:51:14 +0000 UTC]

Thanks, and that sounds like a fun project *jealous* it does make me think of the fact that if I sell these 3D planets as a resource that some users might use them in such projects or animations and so on and I wouldn't get any extra cash or credits, but I suppose that's a risk - they will hopefully still bring me some spare money, plus it will be fun to see what most "regular Vue hobbyists" that buy them make from them the packs will also come with some sample scenes demonstrating cretive ways they can be used, like scaling them up huge, pushing them far away in a typical landscape (with a spectral atmosphere) and seeing how they turn into faint distant planets viewed from the ground of another

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CorporalNobbs In reply to Chromattix [2009-03-13 11:57:44 +0000 UTC]

haha yeah i've looked at the planets thing too with vue and it's pretty cool, although... as far as skill goes... getting a planet to look good like you have, is more challenging than placing a planet in the background where it's faded out and the LOD is quite a bit lower *level of detail*

Mate... if I get a big contract from a vue image i'll pay for a flight for you to come to bris for a few days to hang

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Chromattix In reply to CorporalNobbs [2009-03-13 12:08:45 +0000 UTC]

Yeah, that's another problem with the provided Vue planets...though they fade into the sky realistically, as if they really are far away, they are quite low-res (since they are based off images of the Solar Sustem) and definetily aren't any good for close-ups and outer space scenery like this Plus having real 3D planets opens up possibilities for animations too (like a spaceship flying past or the planets orbit each other etc) but still a great "base" for a matte painting too...In fact, when the situation calls for my next "general" space scene, I might render one of these as my base work to edit in PS just to show they can be of use to matte painters too

Oh, and Brisbane will be awesome, I was near Surfer's Paradise early this year,but didn't actually go to Brisbane, so it's been a few years since my last visit

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CorporalNobbs In reply to Chromattix [2009-03-13 12:18:27 +0000 UTC]

well hopefully your next visit should be around christmas time providing everything plays well...

What sort of tools do you use in a matte painting? I've always liked the idea of taking 3D stuff and making it look a little softer (3D is so harsh imo) but i've never really known much about how to...

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Chromattix In reply to CorporalNobbs [2009-03-13 12:25:54 +0000 UTC]

Yeah, no point going now that Winter's on its way, can't enjoy the beach when it's cold.

Matte painting usually involves an even mix of Photo and digital painting, and sometimes 3D, but since I have Vue, the need for photo's is less urgent so for landscapes, I can often make my own Photos in Vue and render those before turning it into something more dramatic later in Photoshop. And I could have done the same here to and make this more interetsing, but since I wanted to show what can be done in Vue alone, I had to resist the temptation to digitally paint over it
What I really want to learn is how to matte-paint cities, since you have to be ultra-accurate when buildings and such are the dominant feature, and some future-city artworks are just incredile an dthose definatily are more reliant on Photo elements rather than 3D so finding building photo's where the perspective matches up if you were to add them all into once scene would be hard

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CorporalNobbs In reply to Chromattix [2009-03-13 12:44:14 +0000 UTC]

hrmm... yes this is true, however I have heard of a few ways you can "photo-match" photo's so they have the same field of view and perspective... I haven't needed it so far but I know that max does and photoshop has an element to do it but again i haven't needed it so i have forgotten what it is...

Anyway, bud I'm off to bed. had a big day at uni and a big match tonight...
Also have to write and essay this coming week on Dawn of War II or FEAR 2... hrmm, which one... damn what a hard life I have!!! HAHA have to play a game and write 1000 words on the games major elements... okay so it's not that simple but it's freaking easy.

ttys

PS: I have my 2 dual core computers rendering an animation from vue... fking 6.1Billion poly's and it's at 3.65% after 8 hours!!!!!! it'll take about 7 days.



ciao bud!

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sanjayorange In reply to ??? [2009-03-13 11:22:29 +0000 UTC]

Excellent !

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Diamond-Thing In reply to ??? [2009-03-13 11:17:47 +0000 UTC]

Ok... You're going over the top of being good now... WHY ARE YOU SO AMAZING!?!?!?!?!? I LOVE YOU!!! AND YOUR WORK!!!

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Chromattix In reply to Diamond-Thing [2009-03-13 11:19:55 +0000 UTC]

Lol, well I've done better artistically, but technically - this is a breakthrough to me and I'm pleased with the results, just a lot of hard work and experimenting (yeah, I hate that answer too, but it's the truth ) Thanks for faving too

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Diamond-Thing In reply to Chromattix [2009-03-13 11:22:18 +0000 UTC]

You're very welcome my man! You must keep up the good work!! I loved your Galaxy planets you did before, are you considering continuing your planets anymore? If ot, then I'm looking forward to your next picture!!!!

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Chromattix In reply to Diamond-Thing [2009-03-13 11:52:28 +0000 UTC]

Oh yes, there will be more of those Galaxy-worlds,and more floating islands too...But I'm so crammed with original ideas that I often keep putting them off...I have a bad habit of "saving ideas"

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keelerleah In reply to ??? [2009-03-13 11:06:21 +0000 UTC]

I pretty much know nothing about vue, but I do know is how lovely that image turned out. Sometimes simplicity is best. Great work!

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Chromattix In reply to keelerleah [2009-03-13 11:13:14 +0000 UTC]

Yeah, the world of 3D art is enourmously different to 2D illustarting (which I still like more, this is just showing some successful experiemnts I made without needing PS at all, which is hard to do ) Experiements of which are going to lead to a hopefully much-wanted resource over on that other site since there's nothing wuite like it there out of the hundreds of items available, and you'd be surprised how often people actually "pay" for virtual 3D resources there too, even the lamest of things there seems to have at least one person buy and use it I've bought just a few things to use myself (I guess "lame" is a bit harsh, since they do have a standard of quality )

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hoevelkamp In reply to ??? [2009-03-13 10:57:38 +0000 UTC]

New and interesting approach in the field of plant creation. Me like it. But, I still think I have more control over how the planet looks like if I use a custom made map from Photoshop. VERY interesting is the fact that the clouds layer really looks very nice. I have to work on that one. Do you know if the material you created for the clouds layer is exportable to 3ds max?

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Chromattix In reply to hoevelkamp [2009-03-13 11:06:31 +0000 UTC]

Yeah, it's true that for a more "formal" and "artistic" space scene, I'd make the planets, or at least their textures in Photoshop, plus I find it more fun that way too these are created mainly for the many Vue artists that don't have or know how to use Photoshop

I never tried exporting procedural material-maps before atually, especially not 3Ds Max since I don't even have that, but there are actualy two cloud layers (so it's two spheres, one only just inside the other) and that's how I got a nice mix of feathery cirrus clouds on one and dotty cumulus clouds on another (but later I figured out how to get almost the same thing on just one sphere, but oh well - two gives those who will end up buying it more control over the look of clouds I guess )

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hoevelkamp In reply to Chromattix [2009-03-13 11:11:48 +0000 UTC]

Yeah, I did that with my planets as well, using more than just one sphere for the clouds. Pretty nice results that way. But, there are very few high res cloud maps and to create one that looks realistic is insanely hard and boring work. So, if there's a way to do this with procedural materials (which hopefully can be exported to max) that would be a real kick. I'm gonna try that today.

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